Commit Graph
38285 Commits
Author SHA1 Message Date
DeeJayLSPandDouglas 63e2aba3fd Fix RefCounted description
If the class name is modified, its name in the description should be too.

However, pluralization is a bit complicated in this case. I'll give the options `RefCounteds` and `reference-counted objects`. Maybe both can be used.
2021-10-08 11:52:19 -03:00
Rémi VerscheldeandGitHub 9bbed1fe86 Merge pull request #53543 from vnen/joint-waring-release
Joint2D: Use boolean instead of warning string for validity test
2021-10-07 21:06:06 +02:00
George Marques 70e1a50cd1 Joint2D: Use boolean instead of warning string for validity test
Those strings are stripped at release there's a false positive that the
bodies are valid, causing a crash.
2021-10-07 14:18:44 -03:00
Rémi VerscheldeandGitHub f323d25dd3 Merge pull request #53525 from Calinou/comments-replace-visual-server
Replace references to VisualServer in code comments with RenderingServer
2021-10-07 17:06:27 +02:00
Rémi VerscheldeandGitHub dcaf65f79c Merge pull request #53524 from Calinou/voxelizer-remove-debug-print
Remove debugging print from the VoxelGI baker
2021-10-07 17:00:26 +02:00
Hugo Locurcio bcf4a56c74 Replace references to VisualServer in code comments with RenderingServer
VisualServer no longer exists in the `master` branch.
2021-10-07 15:49:41 +02:00
Hugo Locurcio 9b5785f064 Remove debugging print from the VoxelGI baker 2021-10-07 15:45:54 +02:00
Rémi VerscheldeandGitHub 8afd2171d1 Merge pull request #53519 from timothyqiu/anim-tree-null
Fix make sub-resource crash in AnimationTreeEditor
2021-10-07 14:31:56 +02:00
Rémi Verschelde c8dea45f55 i18n: Sync classref translations with 3.x branch
The files are directed copied from the version which was merged in `3.x`
together with the translations from Weblate.

For future commits we can do cherry-picks from `3.x` to `master` like usual
for the editor translations.
2021-10-07 14:08:44 +02:00
Haoyu Qiu 274ed82283 Fix make sub-resource crash in AnimationTreeEditor 2021-10-07 19:45:03 +08:00
Rémi VerscheldeandGitHub 22f2b27528 Merge pull request #53505 from timothyqiu/stack-overflow 2021-10-07 11:51:11 +02:00
Rémi VerscheldeandGitHub 0647d9dc7d Merge pull request #53510 from Chaosus/fix_shader_crash 2021-10-07 10:45:37 +02:00
Haoyu Qiu 6072f38bb1 Use loop instead of recursion when clearing proximity groups 2021-10-07 16:31:47 +08:00
Yuri Roubinsky e707391fb8 Fix shader crash when passing array to index expression 2021-10-07 10:48:32 +03:00
Yuri RoubinskyandGitHub 410cab4c61 Merge pull request #53491 from Chaosus/shader_fix_texture_array_uniforms 2021-10-07 10:00:12 +03:00
Rémi VerscheldeandGitHub 6eb2094d4d Merge pull request #53494 from mhilbrunner/stop-drop-and-dont-lie
Fix outdated no_call_local, use call_remote
2021-10-07 08:29:25 +02:00
Rémi VerscheldeandGitHub 7acb0678ed Merge pull request #53433 from vnen/gdscript-eragon-fix
[GDScript] Set status on parsing steps beforehand
2021-10-07 08:18:50 +02:00
Rémi VerscheldeandGitHub 90fd6e960e Merge pull request #51459 from TokageItLab/fix-animation-track-editor-insert-queue
Fixed behavior of insert track queue in `AnimationTrackEditor` is unstable
2021-10-07 08:15:43 +02:00
Rémi VerscheldeandGitHub 149e10da1c Merge pull request #53504 from clayjohn/VULKAN-sky-bug
Remove bogus sky error check
2021-10-07 08:09:01 +02:00
Rémi VerscheldeandGitHub 3f94a5ebe7 Merge pull request #51115 from clayjohn/VULKAN-SSAO-radius
Move assignment of SSAO radius push constant
2021-10-07 08:04:17 +02:00
clayjohn 23dc490f40 Remove bogus sky error check 2021-10-06 22:04:56 -07:00
George Marques dfe3a2fad0 GDScript: Set status on parsing steps beforehand
To avoid potential dependency cycles. If any happens it will not get
into infinite recursion anymore and errors will cascade later on.
2021-10-06 21:24:27 -03:00
Silc 'Tokage' RenewandSilc 'Tokage' Renew 7a447026c2 fixed insert track queue in AnimationTrackEditor doesn't work correctly 2021-10-07 07:30:36 +09:00
Camille Mohr-DauratandGitHub 69f80b6631 Merge pull request #53482 from timothyqiu/soft-body-ready
Re-prepare RenderingServer if SoftDynamicBody mesh changed
2021-10-06 14:57:53 -07:00
Max Hilbrunner 44b68f08b4 Fix outdated no_call_local, use call_remote 2021-10-06 23:51:57 +02:00
Yuri Roubinsky b5028da5c0 Fix regression which prevents using texture array uniforms 2021-10-06 22:31:07 +03:00
Rémi VerscheldeandGitHub 26f4848d01 Merge pull request #53455 from briansemrau/thread-is-executing
[core_bind] Add `Thread::is_alive`. Replace `is_active` with `is_started` to align with core/os/Thread API.
2021-10-06 21:20:33 +02:00
Rémi VerscheldeandGitHub 164dc11e04 Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
Implement Skeleton Editor Gizmo
2021-10-06 21:11:20 +02:00
Rémi VerscheldeandGitHub 98b81ad35c Merge pull request #53479 from vnen/gdscript-subscript-object-self 2021-10-06 19:48:23 +02:00
Rémi VerscheldeandGitHub ba0a103e29 Merge pull request #53478 from vnen/gdscript-avoid-hard-inference 2021-10-06 19:31:56 +02:00
Brian Semrau f28c677f3d [core_bind] Add is_alive to Thread. Replace is_active with is_started.
Replacing `is_active` resolves an API discrepancy between core_bind Thread and core/os Thread.
2021-10-06 12:47:58 -04:00
Silc RenewandLyuma f2e9867e9f Implemented SkeletonEditorGizmo
Co-authored-by: Lyuma <xn.lyuma@gmail.com>
2021-10-07 01:07:46 +09:00
Haoyu Qiu d000ce9130 Re-prepare RenderingServer if SoftDynamicBody mesh changed 2021-10-06 23:25:11 +08:00
George Marques 1f55bd190c GDScript: Allow subscript on self and object types 2021-10-06 12:01:34 -03:00
Rémi VerscheldeandGitHub 6877cccfb1 Merge pull request #53469 from groud/multiple_tile_animation_edit 2021-10-06 16:55:16 +02:00
Rémi VerscheldeandGitHub 18c912c332 Merge pull request #53474 from Infinixius/patch-1 2021-10-06 16:44:45 +02:00
George Marques 6bdb28f5e4 GDScript: Avoid hard errors on inferred types
Since inference isn't always correct, they are now treated as unsafe
instead of errors.

This also removes inferred type when a variable is reassigned. Since
it's not aware of branching, the types might become invalid in a later
context.
2021-10-06 11:42:19 -03:00
George Marques d6c799006a GDScript: Make all warnings enabled in test generation
The test generation doesn't initialize the language (since it's already
initialized in main), but it still needs the warning enabled so it
matches the actual tests.
2021-10-06 11:39:00 -03:00
Rémi VerscheldeandGitHub 0e9d5a41d2 Merge pull request #53408 from EIRTeam/fix_wasapi_output_latency 2021-10-06 16:35:35 +02:00
Rémi VerscheldeandGitHub 010e17b44f Merge pull request #53476 from Paulb23/breakpoint-move-up-fix 2021-10-06 16:25:17 +02:00
Paulb23 0caab00d66 Fix breakpointed_lines out of sync when removing lines above 2021-10-06 14:23:37 +01:00
InfinixiusandGitHub 547ed239c0 Fix small typos regarding WebSocketPeer 2021-10-06 09:12:05 -04:00
Rémi VerscheldeandGitHub 294acad796 Merge pull request #53472 from akien-mga/doc-update-tutorial-links 2021-10-06 14:59:36 +02:00
Rémi VerscheldeandGitHub 18c1e80141 Merge pull request #53468 from KoBeWi/crossdrag 2021-10-06 14:17:33 +02:00
Rémi Verschelde 862994a8ef doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
Gilles Roudière bfbaa4b461 Allow editing several tiles animations at once 2021-10-06 13:20:29 +02:00
kobewi 92a53f9bd6 Change dragging cursor on Windows 2021-10-06 13:13:42 +02:00
Álex Román Núñez fd4fa10d8b Make WASAPI return accurate latency information 2021-10-06 12:28:12 +02:00
Rémi VerscheldeandGitHub 36de097577 Merge pull request #53460 from timothyqiu/tooltip-request-func 2021-10-06 10:11:46 +02:00
Rémi VerscheldeandGitHub 425f643e05 Merge pull request #53416 from DeeJayLSP/patch-1 2021-10-06 09:11:21 +02:00