Commit Graph
39585 Commits
Author SHA1 Message Date
Rémi VerscheldeandGitHub ce63df2610 Merge pull request #54687 from KoBeWi/where_mouse 2021-12-03 10:11:56 +01:00
Rémi VerscheldeandGitHub 64934d755b Merge pull request #54833 from KoBeWi/it's_a_trap 2021-12-03 10:10:23 +01:00
Yuri RoubinskyandGitHub 8bbea2a1a2 Merge pull request #55573 from Chaosus/shader_fix_xor 2021-12-03 11:37:50 +03:00
Yuri Roubinsky 10b10ae1fa Fix ^= operator in shaders 2021-12-03 10:20:44 +03:00
Rémi Verschelde 1f666a972f NavigationMeshInstance: Fix typo to 'vertices' 2021-12-03 01:54:15 +01:00
Rémi VerscheldeandGitHub cb3cce1134 Merge pull request #55568 from clofresh/nav-multimesh 2021-12-03 01:52:39 +01:00
Carlo Cabanilla 75b61ea1f4 Let MultiMeshInstances affect NavigationMeshes 2021-12-02 14:50:49 -08:00
Rémi VerscheldeandGitHub 543462eb29 Merge pull request #55294 from ConteZero/text_edit_drag_and_drop
Add drag and drop to TextEdit
2021-12-02 23:19:53 +01:00
Rémi VerscheldeandGitHub d3c992429c Merge pull request #55522 from Calinou/3d-editor-drag-and-drop-auto-root-node
Automatically add root node when drag-and-dropping in 3D editor
2021-12-02 22:18:10 +01:00
ConteZero 0699941f07 Add drag and drop to TextEdit 2021-12-02 22:00:07 +01:00
Rémi VerscheldeandGitHub 8bb0f2aff1 Merge pull request #52916 from aaronfranke/no-default-env
Remove `default_env.tres` from generating in new projects
2021-12-02 21:12:12 +01:00
Rémi VerscheldeandGitHub 8f00625824 Merge pull request #54910 from Calinou/basematerial3d-texture-auto-roughness-metallic
Set roughness/metallic to 1 when assigning a texture in BaseMaterial3D
2021-12-02 21:11:32 +01:00
Rémi VerscheldeandGitHub 3f1a8e2f77 Merge pull request #55545 from akien-mga/doc-aabb-has_point
AABB: Improve docs and test for `has_point`
2021-12-02 21:10:53 +01:00
kobewi 09b1fc1956 Improve store_string() description 2021-12-02 18:37:25 +01:00
Rémi VerscheldeandGitHub 892a5a72cd Merge pull request #55474 from akien-mga/copy-operators-no-reference 2021-12-02 17:34:45 +01:00
Rémi VerscheldeandGitHub 11d5b91462 Merge pull request #55548 from pycbouh/editor-scroll-dat-preview 2021-12-02 17:30:11 +01:00
Rémi VerscheldeandGitHub 8c1fc562dc Merge pull request #55483 from pycbouh/theme-load-and-order 2021-12-02 17:20:04 +01:00
Rémi VerscheldeandGitHub ced07100d7 Merge pull request #53287 from Chaosus/sprite3d_fix 2021-12-02 16:23:33 +01:00
Yuri Sizov c33f407d27 Allow scrolling theme preview when the control picker is active 2021-12-02 17:57:53 +03:00
Rémi Verschelde 2017590ef6 AABB: Improve docs and test for has_point
Contrarily to the 2D Rect2i counterpart, it doesn't make much sense in 3D
and for floating-point AABBs to exclude points on some of its faces.
2021-12-02 15:45:55 +01:00
Max HilbrunnerandGitHub 837e6bdf18 Merge pull request #37626 from aaronfranke/rect2-warnings
Print warnings when using a Rect2 or AABB with a negative size
2021-12-02 14:41:02 +01:00
Rémi VerscheldeandGitHub 1b66123207 Merge pull request #55537 from timothyqiu/doc-code-tag 2021-12-02 11:20:29 +01:00
Rémi VerscheldeandGitHub 153c3df6a5 Merge pull request #55330 from Calinou/doc-voxelgidata 2021-12-02 10:19:14 +01:00
Rémi VerscheldeandGitHub bb3f0a9d58 Merge pull request #55271 from RPicster/particles-texture-animation-speed 2021-12-02 10:14:26 +01:00
Haoyu Qiu 85c136bd07 Fix various misused code tag in classref 2021-12-02 17:08:52 +08:00
Rémi VerscheldeandGitHub 1398436ab8 Merge pull request #53904 from ChristopheClaustre/bugfix_shader_compile_spirv_from_source 2021-12-02 10:07:35 +01:00
Rémi VerscheldeandGitHub 49d8925713 Merge pull request #47294 from sebastian-heinz/patch-1 2021-12-02 10:04:17 +01:00
Rémi VerscheldeandGitHub 02d6cbfd8c Merge pull request #38604 from Calinou/astar-rename-get-point-ids 2021-12-02 09:35:57 +01:00
Rémi VerscheldeandGitHub 256406a0bc Merge pull request #55505 from bruvzg/hb_312 2021-12-02 09:35:45 +01:00
Rémi VerscheldeandGitHub 8e090e2b9c Merge pull request #55530 from raulsntos/fix-duplicate-script-property
Skip `script` property in remote object property list
2021-12-02 08:47:52 +01:00
Rémi VerscheldeandGitHub 16778151c0 Merge pull request #55392 from TokageItLab/fix-skeleton-3d-editor-exiting-oddly
Fixed gizmo bug when `Skeleton3DEditor` is re-generated
2021-12-02 08:47:08 +01:00
sebastian-heinz be90aadbcd allow variant construction in expressions 2021-12-02 15:30:10 +08:00
Rémi VerscheldeandGitHub 81b7418013 Merge pull request #55402 from TokageItLab/fixed-immediatemesh-minimum-aabb
Fixed minimum size of `AABB` in `ImmediateMesh` to draw only one vertex
2021-12-02 08:05:56 +01:00
Silc 'Tokage' Renew ca2b7a87a5 Fixed minimum size of aabb in ImmediateMesh to draw only one vertex 2021-12-02 08:33:33 +09:00
Rémi VerscheldeandGitHub 702ffc6243 Merge pull request #55525 from and-rad/expand-tree-crash-fix 2021-12-02 00:20:24 +01:00
Rémi VerscheldeandGitHub 3b9de26fec Merge pull request #53868 from aaronfranke/curve 2021-12-02 00:17:47 +01:00
Rémi VerscheldeandGitHub 213ee89ae8 Merge pull request #55529 from raulsntos/rename-vector-params 2021-12-02 00:01:51 +01:00
Rémi VerscheldeandGitHub ff6789adc4 Merge pull request #55532 from Calinou/fileaccess-get-modified-time-silence-error 2021-12-01 23:50:49 +01:00
Rémi VerscheldeandGitHub 7f7e54656b Merge pull request #55533 from nekomatata/bullet-query-shape-index 2021-12-01 23:47:57 +01:00
Hugo Locurcio 5acb8a253e Only print message for get_modified_time() failure when in verbose mode
This error message was often displayed for no good reason when PCK
files were loaded in the editor.

Since file modification dates are secondary metadata, it's not
very important if it can't be retrieved successfully anyway.
2021-12-01 21:47:09 +01:00
Raul Santos b642c32dfb Skip script property in remote object property list 2021-12-01 21:21:58 +01:00
Rémi VerscheldeandGitHub 1c5a8894aa Merge pull request #55516 from lawnjelly/path_2d_polyline_4 2021-12-01 21:19:30 +01:00
Raul Santos a367378f9e Rename Vector parameters to be consistent
Renames parameters that were named differently across different
scripting languages or their documentation to use the same name
everywhere.
2021-12-01 21:14:46 +01:00
Andreas Raddau 2b7eab7c87 Fix editor crash when expanding/collapsing empty scene tree 2021-12-01 20:18:20 +01:00
Hugo Locurcio 73d596eba9 Automatically add root node when drag-and-dropping in 3D editor
This also uses correct capitalization scheme for 3D meshes that are
drag-and-dropped, like in the 2D editor.
2021-12-01 19:36:14 +01:00
PouleyKetchoupp 02d40de30d Fix shape index in multiple physics queries with Bullet
Two main changes:

- Better handling of concave shapes to make sure the queries don't
return a triangle index instead of shape index.
Note: A concave shape within a compound shape will always return a shape
index of 0 because of Bullet limitations.

- Extra check for compound shapes in some queries to avoid undefined
behavior, because the shape index can have an uninitialized value with
convex shapes in some cases.
2021-12-01 11:03:41 -07:00
Rémi VerscheldeandGitHub b9d877e55f Merge pull request #55515 from Chaosus/shader_fix_struct_name 2021-12-01 18:02:12 +01:00
lawnjelly 6db29583f2 Faster Path2D drawing with polyline
Changes the Path2D drawing to use POLYLINE instead of thick lines.
2021-12-01 15:23:27 +00:00
Rémi VerscheldeandGitHub dc4b8f8487 Merge pull request #55502 from DeleteSystem32/mp3_fixes 2021-12-01 16:13:07 +01:00
Yuri Roubinsky 5ee73dc5a6 Fix shader crash when using existed constant name for struct 2021-12-01 18:11:45 +03:00