Commit Graph
39644 Commits
Author SHA1 Message Date
Rémi VerscheldeandGitHub e8082003f1 Merge pull request #52280 from jmb462/fix-bad-popup-offset-with-single-window-off 2021-12-06 16:05:10 +01:00
Max HilbrunnerandGitHub 78fd56a596 Merge pull request #55500 from KoBeWi/just_doc_things
Misc improvements to various docs
2021-12-06 15:34:21 +01:00
Rémi VerscheldeandGitHub a68401df6e Merge pull request #55653 from KoBeWi/↩ 2021-12-06 14:57:32 +01:00
81efebb3a1 Fix bad popups offset in editor with single window off
Co-authored-by: Gil Arasa Verge <gilarasaverge@gmail.com>
Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2021-12-06 14:29:48 +01:00
Rémi VerscheldeandGitHub ede7614fe2 Merge pull request #55544 from V-Sekai/audio_camera_null_mitigation 2021-12-06 14:19:40 +01:00
Rémi VerscheldeandGitHub 1f5a3ba0ba Merge pull request #55661 from KoBeWi/joys_of_connection 2021-12-06 14:03:01 +01:00
Rémi VerscheldeandGitHub 5baf20e638 Merge pull request #34005 from aaronfranke/minmax 2021-12-06 14:01:45 +01:00
kobewi f77a494d22 Allow to add RESET values from existing keys 2021-12-06 13:35:54 +01:00
Rémi VerscheldeandGitHub 608c9f8203 Merge pull request #47257 from timothyqiu/http-client-proxy 2021-12-06 13:30:53 +01:00
Rémi VerscheldeandGitHub a512edcfb9 Merge pull request #55654 from KoBeWi/reset_softcode 2021-12-06 13:27:27 +01:00
kobewi cb2bdcd286 Unexpose joy_connection_changed method 2021-12-06 13:10:17 +01:00
kobewi 9cb66cac2d Add a constant StringName for RESET animation 2021-12-06 12:26:42 +01:00
Rémi VerscheldeandGitHub 3a7d5a1c64 Merge pull request #55651 from Calinou/remove-more-debug-prints 2021-12-06 10:30:37 +01:00
Rémi VerscheldeandGitHub 9b41b13370 Merge pull request #55649 from Calinou/editor-voxelgi-gpuparticlescollisionsdf-use-info-tooltips 2021-12-06 10:30:07 +01:00
Rémi VerscheldeandGitHub 0c92edddc1 Merge pull request #55658 from timothyqiu/remove-inspector-plugin
Fix `EditorPlugin.remove_inspector_plugin()` instance cleanup
2021-12-06 08:37:15 +01:00
Haoyu Qiu da94b61d09 Fix EditorPlugin.remove_inspector_plugin() instance cleanup 2021-12-06 10:25:01 +08:00
Max HilbrunnerandGitHub b8ebe3b0bf Merge pull request #55652 from OverloadedOrama/patch-1
Fix link to the supported image formats in the Image class
2021-12-06 02:20:08 +01:00
Max HilbrunnerandGitHub a709fe0b62 Merge pull request #55642 from Calinou/doc-scenetreetimer-free-elapse
Document SceneTreeTimer being freed automatically when elapsed
2021-12-06 02:15:35 +01:00
Ignacio Roldán EtcheverryandGitHub 97034939fe Merge pull request #55597 from raulsntos/csharp-source-generators-generics
Fix C# `Godot.SourceGenerators` for generic classes
2021-12-06 00:04:36 +01:00
Hugo Locurcio 89ec3d3bc7 Remove or make verbose some debugging prints
The message about SpatialMaterial conversion was turned into a warning,
as it can potentially interfere with porting projects from Godot 3.x
(if there's a bug in the conversion code).
2021-12-05 23:22:23 +01:00
Hugo Locurcio 4a5bb3ac20 Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
This fixes the issue with labels being cut off (or becoming too long
when not clipped).

This also adds a mention of the individual cell size,
which is useful information to have when trying to avoid light leaking
or particle collision tunneling.
2021-12-05 23:14:16 +01:00
Manolis PapadeasandGitHub c01c4c687b Fix link to the supported image formats in the Image class
It previously linked to this page which doesn't exist. https://docs.godotengine.org/en/latest/getting_started/workflow/assets/importing_images.html#supported-image-formats

Now, it should link here: https://docs.godotengine.org/en/latest/tutorials/assets_pipeline/importing_images.html#supported-image-formats
2021-12-06 00:01:19 +02:00
Hugo Locurcio 8c0f9b18d7 Document SceneTreeTimer being freed automatically when elapsed
The note was present in the SceneTree `create_timer()` class
documentation, but not in the SceneTreeTimer class documentation.
2021-12-05 18:40:28 +01:00
Rémi VerscheldeandGitHub 49799ab454 Merge pull request #55559 from pycbouh/docs-overridden-cross-linked 2021-12-05 18:37:19 +01:00
Raul Santos d5d1645e15 Bump Godot.NET.Sdk and SourceGenerators versions
Bump `Godot.NET.Sdk` to version 4.0.0-dev6.
Bump `Godot.SourceGenerators` to version 4.0.0-dev3.
Use floating version 4.0.*-* for package references in Sdk.
2021-12-05 15:56:18 +01:00
Raul Santos c52f21335c Fix Godot.SourceGenerators for generic classes
Fix invalid C# generated by source generators for generic classes and
add generic classes to the Sample project for testing.
2021-12-05 15:52:25 +01:00
Rémi VerscheldeandGitHub 8c5e58ed74 Merge pull request #55631 from KoBeWi/are_they_visible
Bind column_titles_visible as property
2021-12-05 09:32:31 +01:00
Fabio AlessandrelliandGitHub 8310d40646 Merge pull request #53241 from nathanfranke/auto-increment-debugger-port
[4.x] Auto-Increment Debugger Port (And a bit of cleanup)
2021-12-05 06:40:42 +01:00
kobewi 7f6ab0006d Bind column_titles_visible as property 2021-12-05 02:55:38 +01:00
Nathan Franke de7873c2d8 Auto-Increment Debugger Port
Note: This PR also changes the port of the GDScript Language Server from 6008 to 6005. This opens enough ports above the debug port (6007) for this change to be useful.
2021-12-04 15:25:13 -06:00
Ignacio Roldán EtcheverryandGitHub 2a9dd654bc Merge pull request #55563 from raulsntos/csharp-delegates-for-generic-class
Fix C# `get_all_delegates` method for generic classes
2021-12-04 12:38:09 +01:00
Rémi VerscheldeandGitHub d394cbce99 Merge pull request #55613 from YeldhamDev/base_type_none
Disable base type changing when no type is selected in the theme editor
2021-12-04 08:33:23 +01:00
Raul Santos d28be4d580 Fix get_all_delegates method for generic classes
If the class is generic, we must get its generic type definition and use
it to retrieve the delegates.
2021-12-04 02:54:33 +01:00
Rémi VerscheldeandGitHub 4f298237bf Merge pull request #55595 from Paulb23/text-edit-underline
Fixed TextEdit underline draw pos
2021-12-04 00:55:48 +01:00
Rémi VerscheldeandGitHub b8914ab8b6 Merge pull request #55605 from raulsntos/gdscript_parser-typo
Fix typo in `gdscript_parser`
2021-12-04 00:42:19 +01:00
Raul Santos c3fb5ff359 Fix typo in gdscript_parser 2021-12-03 21:47:27 +01:00
Rémi VerscheldeandGitHub d12ee86c22 Merge pull request #55600 from RandomShaper/fix_world_env_warning
Fix WorldEnvironment node warning about unset resources
2021-12-03 21:15:25 +01:00
Pedro J. Estébanez 441928c7e3 Fix WorldEnvironment node warning about unset resources 2021-12-03 20:04:50 +01:00
Michael Alexsander 3ff78c34e7 Disable base type changing when no type is selected in the theme editor 2021-12-03 15:03:39 -03:00
Yuri RoubinskyandGitHub ea66ea9060 Merge pull request #55590 from Chaosus/shader_dock 2021-12-03 20:48:15 +03:00
Paulb23 f9b66da748 Fixed TextEdit underline draw pos 2021-12-03 16:56:01 +00:00
Yuri Roubinsky 771491d358 Add New Shader option to the FileSystemDock popup menu. 2021-12-03 19:42:58 +03:00
Rémi VerscheldeandGitHub 0e26152392 Merge pull request #55570 from DeleteSystem32/mp3-expose-loop 2021-12-03 16:39:41 +01:00
Yuri SizovandJosh DeGraw b3992f7e6e Make overridden properties link to parent definition
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com>
2021-12-03 17:47:22 +03:00
Rémi VerscheldeandGitHub aaabc0abcc Merge pull request #55520 from pycbouh/docs-sort-group-newline-theme-and-enums 2021-12-03 15:29:29 +01:00
Rémi VerscheldeandGitHub 8762d8fa5d Merge pull request #55470 from groud/move_godot_object_init_to_extension 2021-12-03 14:41:07 +01:00
Rémi VerscheldeandGitHub bbff64eee3 Merge pull request #55580 from timothyqiu/force-drag 2021-12-03 12:49:26 +01:00
Yuri RoubinskyandGitHub c033ed21b0 Merge pull request #55576 from Chaosus/vs_new_int_ops
Add bitwise operators to `VisualShaderNodeIntOp`
2021-12-03 14:46:33 +03:00
Rémi VerscheldeandGitHub acb6d1b0af Merge pull request #55578 from madmiraal/fix-55561 2021-12-03 12:12:45 +01:00
Haoyu Qiu 86a47c6540 Fix mouse cursor and notification for force dragging 2021-12-03 18:19:41 +08:00