Commit Graph
32204 Commits
Author SHA1 Message Date
Rémi VerscheldeandGitHub eea3287c2d Merge pull request #44661 from AndreaCatania/AndreaCatania-patch-5
Fixes: GDscript min and max are inverted
2021-01-05 13:42:08 +01:00
Rémi VerscheldeandGitHub 20b3ed07b9 Merge pull request #44929 from mrushyendra/astar_doc_fix
Explain use of weight_scale and distance in AStar pathfinding cost calcuation
2021-01-05 13:38:25 +01:00
Maganty Rushyendra f6634648ce Explain A Star pathfinding algorithm cost calcuation 2021-01-05 19:51:38 +08:00
Rémi VerscheldeandGitHub 8a1c37dc22 Merge pull request #44893 from Chaosus/shader_reference
[4.0] Fix shader editor documentation link
2021-01-05 12:01:20 +01:00
Yuri Roubinsky 88924bbbc6 Fix shader editor documentation link 2021-01-05 13:46:33 +03:00
Rémi VerscheldeandGitHub f4d8733777 Merge pull request #44890 from KiritoAM/my-bug-fix
Fix for reselecting a TileMap node without first de-selecting it #44824
2021-01-05 10:48:41 +01:00
Rémi VerscheldeandGitHub 43a2955e23 Merge pull request #44926 from zerc/fix-string-humanize-size-test
Changed type to make it work on x32 architecture.
2021-01-05 10:30:16 +01:00
Rémi VerscheldeandGitHub 9cb78a6770 Merge pull request #44909 from dalexeev/editor-log-newline
Fix odd newline in `EditorLog::add_message()`
2021-01-05 10:27:11 +01:00
Rémi VerscheldeandGitHub 0eb1123cf9 Merge pull request #44928 from mrushyendra/raise_doc_fix
[Doc] Specify order of drawing of Nodes in raise() description
2021-01-05 10:24:43 +01:00
Rémi VerscheldeandGitHub 9d6df31b84 Merge pull request #44299 from Chaosus/fix_win32_warning
Fixed warning at window closing (WIN32)
2021-01-05 09:00:47 +01:00
Maganty Rushyendra a67ef5999d Specify order of drawing of Nodes in raise() description 2021-01-05 15:17:10 +08:00
zero13cool 9f3d7d9709 Changed type to make it work on x32 architecture. 2021-01-05 01:44:52 +00:00
Rémi VerscheldeandGitHub c13bb0b541 Merge pull request #44154 from dsnopek/webxr-master
Add WebXR support (for Godot 4.0)
2021-01-05 00:19:50 +01:00
David Snopek a54a2d65e1 Add support for WebXR 2021-01-04 17:02:37 -06:00
Rémi VerscheldeandGitHub 569dd6f11a Merge pull request #44921 from jdbener/remove_double_list
Remove Unnecessary Double List
2021-01-04 23:05:43 +01:00
Rémi VerscheldeandGitHub 00f5ea2ed2 Merge pull request #44842 from clayjohn/VULKAN-SSAO-2
SSAO renames and move push constant binding
2021-01-04 23:03:54 +01:00
Joshua Dahl 453ef0ba89 Remove Unnecessary Double List
_OS::print_resources_by_type had two of the exact same list, one of which was never used.
2021-01-04 12:24:18 -08:00
Rémi VerscheldeandGitHub 0b49e5de12 Merge pull request #44914 from swarnimarun/master-visualscript-refactor
Fix doc for the VisualScript class after #39649 PR
2021-01-04 21:19:00 +01:00
Swarnim Arun 35b8fc2d85 Fix doc for the VisualScript class. 2021-01-05 00:15:53 +05:30
Rémi VerscheldeandGitHub add3a825f0 Merge pull request #39649 from swarnimarun/master-visualscript-refactor
Visual Script Refactor
2021-01-04 15:02:23 +01:00
Rémi VerscheldeandGitHub 51e5e200e2 Merge pull request #44911 from akien-mga/doc-sync
doc: Sync classref with current source
2021-01-04 15:01:47 +01:00
Rémi VerscheldeandGitHub 8cfec72084 Merge pull request #44910 from Geometror/fix-normal-map
fix inconsistent normal map shader variable naming which stopped normal maps from working
2021-01-04 14:48:01 +01:00
Rémi VerscheldeandGitHub 321a4d5e79 Merge pull request #44906 from EricEzaM/PR/popup-menu-fix-not-matching-button-size
Fixed PopupMenu not matching parent MenuButton/OptionButton width
2021-01-04 14:47:32 +01:00
Rémi Verschelde 215d18814e doc: Sync classref with current source 2021-01-04 14:33:44 +01:00
Hendrik Brucker ec6fc059b7 fix inconsistent normal map shader variable naming 2021-01-04 14:08:01 +01:00
Danil Alexeev a8dce9c377 Fix odd newline in EditorLog::add_message() 2021-01-04 15:46:30 +03:00
Rémi VerscheldeandGitHub 8bfd96ee3f Merge pull request #44905 from EricEzaM/PR/popup-menu-item-highlight-fix
Fixed hover highlight style rect of items being cut off.
2021-01-04 13:30:37 +01:00
Rémi VerscheldeandGitHub c5ff2cb3d9 Merge pull request #44907 from qarmin/fix_leak_gradient
Fix memory leak with Gradient in Node3DEditorViewport
2021-01-04 10:26:47 +01:00
Rafał Mikrut 8e7cbf315e Fix Leak with Gradient in Node3DEditorViewport 2021-01-04 10:06:46 +01:00
Eric M 056fcf3d75 Fixed PopupMenu not matching parent MenuButton/OptionButton width 2021-01-04 18:47:09 +10:00
Rémi VerscheldeandGitHub fcb0f0d770 Merge pull request #44330 from Hurakano/fixes
Texture import 'streamed' property should be bool
2021-01-04 09:43:42 +01:00
Eric M e5aaa7d890 Fixed hover highlight style rect of items being cut off.
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework.
2021-01-04 18:35:40 +10:00
Rémi VerscheldeandGitHub a408622c06 Merge pull request #44530 from clayjohn/VULKAN-framebuffer-error
Use basic uniform set for depth prepass
2021-01-04 09:34:27 +01:00
Rémi VerscheldeandGitHub ec99c8159d Merge pull request #44899 from qarmin/remove_memory_leak_canvas_group
Remove memory leak in Canvas Group
2021-01-04 07:32:19 +01:00
clayjohn 0015260c4b SSAO cleanup and fixes 2021-01-03 21:32:22 -08:00
Rafał Mikrut b0f28d2259 Remove memory leak in Canvas Group 2021-01-03 21:29:18 +01:00
andrew-softdev 15cffe060c Fix for reselecting a TileMap node without first de-selecting it 2021-01-03 15:44:36 +00:00
Rémi VerscheldeandGitHub 950dedbb68 Merge pull request #42779 from volzhs/editor-file-dialog
Enhance editor file dialog
2021-01-03 13:37:42 +01:00
Rémi VerscheldeandGitHub 7a16efc885 Merge pull request #42188 from Eoin-ONeill-Yokai/animationstateplayback/missing_binds
AnimationStateMachinePlayback: Added Missing Method Bindings
2021-01-02 11:01:13 +01:00
Rémi VerscheldeandGitHub f29795c0e1 Merge pull request #44868 from Muller-Castro/typo-correction
Typo correction
2021-01-02 11:00:37 +01:00
volzhs 1f4b1e1488 Enhance editor file dialog
1. show valid directory path when opening editor file dialog
2. keep file name when changing path by entering path
3. add first extension in filter automatically if not given
4. remove directory in recent list if it's not valid anymore
2021-01-02 17:57:28 +09:00
Eoin O'Neill 674fb52f52 StateMachinePlayback: Added missing bindings to get_current_play_pos and get_current_length.
This allows the user to query the AnimationNodeStateMachinePlayback's current
play position and total length of current animation state. These methods are currently
used in the editor plugin, but can also be useful for querying general playback state
information.

Added documentation for AnimationNodeStateMachinePlayback's `get_current_play_position`
2021-01-01 22:39:46 -08:00
Muller-Castro 31dd07ba30 Typo correction
simple typo correction
2021-01-02 02:27:12 -03:00
Rémi VerscheldeandGitHub 96aff740fe Merge pull request #44809 from Calinou/physics-render-layers-zero-index
Use zero-indexing for physics and render layer names
2021-01-01 23:37:37 +01:00
Rémi VerscheldeandGitHub 2900b40507 Merge pull request #44839 from qarmin/fix_crash_tile_map
Do not iterate over map when removing its values
2021-01-01 23:06:35 +01:00
Rémi VerscheldeandGitHub 1ee69f29e5 Merge pull request #44817 from Calinou/doc-file-logging-desktop-override
Document the desktop-only file logging setting override
2021-01-01 23:03:34 +01:00
Rémi VerscheldeandGitHub cc416b0304 Merge pull request #44848 from mrushyendra/disconnect_err_msg
Issue correct error when disconnecting nonexistent connection with a valid signal
2021-01-01 23:02:58 +01:00
Rémi VerscheldeandGitHub 3433780c49 Merge pull request #44645 from m4gr3d/update_apk_signing_logic
Update the logic to sign prebuilt Godot Android apks
2021-01-01 22:58:11 +01:00
Rémi VerscheldeandGitHub c0846b62b0 Merge pull request #44865 from RandomShaper/fix_reset_anim_crash
Fix crash related to reset animation
2021-01-01 22:50:25 +01:00
Fredia Huya-Kouadio 49969de221 Update the logic to sign prebuilt Godot Android apks.
The previously used tool, `jarsigner` has been deprecated in favor of `apksigner` which is bundled with the Android SDK.
The logic is refactored accordingly and a few editor settings have been deprecated in the process as they're no longer necessary.

Note: As a side effect, specifying the Android SDK path is now required. The docs will be updated to reflect that change.
2021-01-01 13:36:27 -08:00