Commit Graph
51719 Commits
Author SHA1 Message Date
Haoyu Qiu f4ffa87a35 Remove unnecessary stdio.h from gdextension interface 2023-02-06 16:11:50 +08:00
Yuri SizovandGitHub 13f0158e49 Merge pull request #72608 from vnen/gdscript-warning-default-error
GDScript: Add warnings that are set to error by default (take 2)
2023-02-05 16:00:26 +03:00
Yuri SizovandGitHub e13e4b7b6d Merge pull request #71665 from bitsawer/expose_global_classes
Expose and document ProjectSettings.get_global_class_list()
2023-02-05 15:55:15 +03:00
bitsawer d1521933bb Expose and document ProjectSettings.get_global_class_list() 2023-02-04 23:22:27 +02:00
Yuri SizovandGitHub 0030286054 Merge pull request #72721 from raulsntos/dotnet/variant-docs
Update Variant documentation for C#
2023-02-04 23:11:01 +03:00
Raul Santos d856d5eb82 Update Variant documentation for C# 2023-02-04 20:29:42 +01:00
Yuri SizovandGitHub 2bd5302704 Merge pull request #72695 from clayjohn/CanvasGroup-shading
Avoid shading CanvasGroup nodes twice
2023-02-04 21:38:25 +03:00
Yuri SizovandGitHub 373295fa15 Merge pull request #72656 from Calinou/doc-decal-visibility-aabb
Document visibility AABB caveats with decals, reflection probes and lights
2023-02-04 21:36:25 +03:00
Yuri SizovandGitHub 8753b07b05 Merge pull request #71860 from GeroVeni/master
Improve docs for rpc annotations
2023-02-04 18:43:15 +03:00
GeroVeni 54f2226ce5 Improve docs for rpc annotations 2023-02-04 13:28:41 +00:00
Hugo Locurcio eb52b95997 Document visibility AABB caveats with decals, reflection probes and lights
This is required in rendering methods that don't use clustering
to check which meshes should be affected by decals, reflection probes
and lights.
2023-02-04 00:59:40 +01:00
clayjohn dfbf439081 Avoid shading CanvasGroup nodes twice 2023-02-03 15:40:42 -08:00
Rémi Verschelde 0b1d516f67 Merge pull request #72684 from clayjohn/mm-update
Fix MultiMesh visible_instance_count being ignored after the first frame
2023-02-04 00:40:36 +01:00
Rémi Verschelde a268dcc7e3 Merge pull request #72690 from Calinou/opengl-trim-gpu-name
Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
2023-02-04 00:37:28 +01:00
Rémi Verschelde 1253547837 Merge pull request #72681 from clayjohn/GL-multimesh-color
Ignore instance color and instance custom_data when not used in the OpenGL renderer
2023-02-04 00:24:39 +01:00
Rémi Verschelde bbff9fd7a4 Merge pull request #71786 from raulsntos/dotnet/array
Sync C# Array with Core
2023-02-04 00:24:06 +01:00
Rémi Verschelde ea5cf7d4b8 Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-04 00:21:33 +01:00
Rémi Verschelde 2c008ac8c5 Merge pull request #72669 from TokageItLab/fix-scale-subgizmo
Fix broken `scaled_orthogonal()` & subgizmo global scaling
2023-02-04 00:21:14 +01:00
Hugo Locurcio da81c3f9b5 Trim "/PCIe/SSE2" from GPU names when starting the OpenGL renderer
This makes the command line print consistent with the Vulkan renderer.
2023-02-03 23:28:41 +01:00
Yuri SizovandGitHub b0598dcdb7 Merge pull request #72670 from YuriSizov/docs-signal-get-connections
Fix incorrect description for `Signal::get_connections`
2023-02-03 23:42:52 +03:00
Yuri SizovandGitHub e14cacb8da Merge pull request #71862 from RedMser/splitcontainer-fixes
Fix SplitContainer rendering and theming
2023-02-03 23:09:18 +03:00
Ricardo Buringandclayjohn 497f5576c1 Fix MultiMesh visible_instance_count being ignored after the first frame
Co-authored-by: Clay John <claynjohn@gmail.com>
2023-02-03 11:40:39 -08:00
clayjohn bf0cc8f52a Ignore instance color and instance custom_data when not used in the OpenGL renderer 2023-02-03 10:34:30 -08:00
Yuri Sizov 03ae8caea8 Fix incorrect description for Signal::get_connections 2023-02-03 17:28:17 +01:00
Silc Renew 1459b9c24c Fix scaled_orthogonal() & subgizmo global scaling 2023-02-04 00:46:04 +09:00
Rémi VerscheldeandGitHub 604493eb6e Merge pull request #65910 from KoBeWi/gdsus
Cleanup function state connections when destroying instance
2023-02-03 16:13:06 +01:00
Rémi Verschelde eb91e909a7 Merge pull request #72667 from KoBeWi/short-lived_function
Remove unused `has_global_classes()`
2023-02-03 15:46:32 +01:00
Rémi Verschelde ecbf087324 Merge pull request #72665 from KoBeWi/sneaky_ParallaxBackground_destroys_the_world
Fix Camera2D crash due to ParallaxBackground node
2023-02-03 15:45:33 +01:00
kobewi c1cc8fd87f Remove unused has_global_classes() 2023-02-03 15:43:56 +01:00
Rémi Verschelde c09445de2a Merge pull request #72660 from Chaosus/vs_fix_instance_previews
Prevent preview error for the instance parameter in visual shader
2023-02-03 15:43:11 +01:00
Rémi Verschelde 6144192bda Merge pull request #72625 from Calinou/vulkan-print-rendering-method-name
Print name of Vulkan rendering method on startup
2023-02-03 15:42:41 +01:00
kobewi 7331750618 Fix Camera2D crash due to ParallaxBackground node 2023-02-03 15:36:08 +01:00
Rémi Verschelde 388e3eb8b7 Merge pull request #72570 from DarkKilauea/nav-cleanup-agent
Improve consistency of NavigationAgent setters
2023-02-03 15:35:49 +01:00
Rémi Verschelde 3c81bff6c1 Merge pull request #72651 from dalexeev/rtl-context-menu
Fix `RichTextLabel` context menu not customizable
2023-02-03 15:35:37 +01:00
Rémi Verschelde 1ff2204cfe Merge pull request #72554 from RedworkDE/net-appcontext-basedirectory
C#: Set AppContext.BaseDirectory for editor builds
2023-02-03 15:35:29 +01:00
Rémi Verschelde 5a413894fc Merge pull request #72635 from RedworkDE/net-nodepath-iequatable
C#: Implement `IEquatable<>` and equality operators in `NodePath`
2023-02-03 15:35:22 +01:00
Rémi Verschelde 91dfd6484b Merge pull request #72633 from RedworkDE/net-stringname-iequatable
C#: Declare `IEquatable<>` interface for `StringName`
2023-02-03 15:35:16 +01:00
Yuri Rubinsky c0a3129210 Prevent preview error for the instance parameter in visual shader 2023-02-03 15:28:04 +03:00
Hugo Locurcio f3e8300b50 Print name of Vulkan rendering method on startup
This helps troubleshooting as the CLI logs now distinguish between
Forward+ and Forward Mobile.
2023-02-03 13:01:48 +01:00
smix8 7caf08ec75 Fix NavigationMesh baking AABB Editor handling and visuals
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-03 11:54:13 +01:00
Danil Alexeev fb107e04d3 Fix RichTextLabel context menu not customizable 2023-02-03 12:07:36 +03:00
Josh Jones 20fdfd466b Improve consistency of NavigationAgent setters 2023-02-02 22:51:37 -08:00
Rémi Verschelde 1ed549e64b Merge pull request #72626 from Sauermann/fix-remove-get-input-pre-xform
Remove `Viewport::_get_input_pre_xform`
2023-02-03 06:30:44 +01:00
Rémi Verschelde 4aec884b96 Merge pull request #72643 from clayjohn/CL-blend-mode
Expose RenderingServer.canvas_light_blend_mode
2023-02-03 06:26:20 +01:00
Rémi Verschelde ddca070bea Merge pull request #72631 from rburing/custom_aabb_update_dependency
Notify dependencies when setting custom mesh AABB
2023-02-03 06:24:51 +01:00
Rémi Verschelde ec3adb93f7 Merge pull request #72589 from BastiaanOlij/add_layer_slice_support
Add layer slice support to render device and render buffers
2023-02-03 06:24:43 +01:00
Rémi Verschelde 8ef01ee5df Merge pull request #72604 from rbessems/rbessems/env_blend_mode
Add XR Environment Blend Mode Support
2023-02-03 06:24:30 +01:00
Rémi Verschelde d8c3fc1f56 Merge pull request #72624 from pkdawson/fix-last-focus
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-03 06:24:05 +01:00
Rémi Verschelde 5fb94e01ca Merge pull request #72622 from Sauermann/fix-fullscreen-window-init-size
Fix windowsize for fullscreen windows on windowcreation on Windows
2023-02-03 06:23:01 +01:00
clayjohn 13488b4260 Expose RenderingServer.canvas_light_blend_mode
This appears to have been missed in the refactor
2023-02-02 19:12:27 -08:00