Commit Graph
20799 Commits
Author SHA1 Message Date
Bojidar Marinov fedf9cd379 Open selected folder when pressing the "Open" option in the menu
An attempt to fix #28798
2019-05-10 18:55:50 +03:00
Rémi VerscheldeandGitHub ecceabea7e Merge pull request #28800 from JFonS/fix_clipped_camera
Fixes to ClippedCamera
2019-05-10 11:13:20 +02:00
JFonS 9e97bac0cf Fixes to ClippedCamera
This work has been kindly sponsored by IMVU.
2019-05-10 10:35:15 +02:00
Rémi VerscheldeandGitHub 7112a45d99 Merge pull request #28784 from bruvzg/x11_check_extents_atoms
X11: Check if "_NET_FRAME_EXTENTS" atom is supported.
2019-05-09 18:30:08 +02:00
bruvzg 5714a5f4ea X11: Check if "_NET_FRAME_EXTENTS" atom is supported. 2019-05-09 19:12:31 +03:00
Rémi VerscheldeandGitHub e581eb1359 Merge pull request #28778 from aaronfranke/lowercase-id
Change "ID" to lowercase "id"
2019-05-09 16:27:18 +02:00
Aaron Franke 702b539405 Change "ID" to lowercase "id"
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-09 06:25:32 -04:00
Max HilbrunnerandGitHub 84058ab8ac Merge pull request #28773 from Faless/mp/err_explain_fix2
Avoid _can_call_mode resetting error message in MultiplayerAPI
2019-05-08 23:07:15 +02:00
Fabio Alessandrelli bba77fe387 Avoid _can_call_mode resetting error message in MultiplayerAPI 2019-05-08 22:14:41 +02:00
Rémi VerscheldeandGitHub 2cf34534a1 Merge pull request #28765 from guilhermefelipecgs/update_class_ref
Docs: Add tutorials for KinematicBody2D
2019-05-08 22:13:03 +02:00
Guilherme Felipe 36e9af4812 Docs: Add tutorials for KinematicBody2D 2019-05-08 13:45:40 -03:00
Rémi VerscheldeandGitHub b96cd577c3 Merge pull request #28009 from kbake/output-context-menu-27543
Adds Copy button to output panel
2019-05-08 15:52:49 +02:00
Rémi VerscheldeandGitHub b0d73d3099 Merge pull request #28754 from YeldhamDev/inherent_scene_close_empty_changes
Change empty scene closing on new inherented scene to a better approach
2019-05-08 15:48:23 +02:00
Rémi VerscheldeandGitHub 869124e343 Merge pull request #28751 from MuffinManKen/improve_docs_animated_sprite
Improved the AnimatedSprite docs; added description to speed_scale.
2019-05-08 15:46:56 +02:00
Michael Alexsander Silva Dias 19b8c51e1d Change empty scene closing on new inherented scene to a better approach 2019-05-08 04:47:39 -03:00
Michael Alexsander Silva Dias 699140000c Revert "Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty"
This reverts commit 0f8356d439, reversing
changes made to 7b7a664a97.
2019-05-08 00:46:40 -03:00
Ken Paulson ece6d37eef Improved the AnimatedSprite docs; added description to speed_scale. 2019-05-07 22:48:39 -04:00
Fabio AlessandrelliandGitHub 0239d8bd9f Merge pull request #28453 from Tarik02/enet_socket_set_option
Partially implement enet_socket_set_option
2019-05-07 10:14:52 +02:00
Rémi Verschelde df18c8c413 Remove reduz from some autorequested code reviews
He's still one of the main architects of some of these code branches,
but quite often PRs that modify one or two files in such folders don't
necessarily need his input, and he has enough backlog to handle.

PR triagers will ask for his review manually whenever relevant. He's
left as code owner for physics/visual servers and rendering backends.
2019-05-06 18:32:45 +02:00
Rémi VerscheldeandGitHub 2a8cb46c8e Merge pull request #28516 from Chaosus/fix_vs_mix_title
Renames captions of Scalar/VectorInterp in Visual Shaders
2019-05-06 17:34:15 +02:00
Rémi VerscheldeandGitHub 7013607ef9 Merge pull request #28365 from fire/split_clip_blend_shapes
Modify ResourceImporterScene to split animations with blendshapes.
2019-05-06 16:58:29 +02:00
Rémi VerscheldeandGitHub fcbadd4334 Merge pull request #28525 from MunWolf/func_ref_validation
Added an is_valid function to FuncRef
2019-05-06 14:23:16 +02:00
Rémi Verschelde 958c915f60 Update AUTHORS and DONORS list
New contributors added to AUTHORS:
@Kanabenki, @KoBeWi

Thanks to all contributors and donors for making Godot possible!
2019-05-06 12:58:13 +02:00
Rémi VerscheldeandGitHub 0f8356d439 Merge pull request #28715 from YeldhamDev/inherent_scene_close_empty
Make editor close empty scene when creating an inherited one
2019-05-06 11:08:01 +02:00
Rémi VerscheldeandGitHub 7b7a664a97 Merge pull request #28709 from YeldhamDev/tabcontainer_locale_update
Fix 'TabContainer' not updating its tab titles when locale is changed
2019-05-06 10:53:22 +02:00
Rémi VerscheldeandGitHub 563d4b0e7f Merge pull request #28696 from raphael10241024/debug_fix
fix CollisonShape changing shape cause crash when not in a tree
2019-05-06 10:42:56 +02:00
Rémi VerscheldeandGitHub 1a3a0e3d95 Merge pull request #28679 from megalike/fix_mac_os_delete_char_hotkeys
Support Mac OS default delete char hotkeys
2019-05-06 10:17:22 +02:00
Rémi VerscheldeandGitHub 9123db748e Merge pull request #28330 from BastiaanOlij/improve_multimesh
Added set_as_bulk_array, fixed transform2D saving and documentation
2019-05-06 09:57:48 +02:00
Michael Alexsander Silva Dias 648cc7c0f5 Make editor close empty scene when creating an inherited one
Fixes #28654.
2019-05-06 02:01:01 -03:00
Michael Alexsander Silva Dias a242bf464a Fix 'TabContainer' not updating its tab titles when locale is changed 2019-05-06 01:59:34 -03:00
Ignacio Roldán EtcheverryandGitHub 255ea11502 Merge pull request #28700 from ShyRed/fixmonogluewindows
Fix generation of Mono Glue for Visual Studio 2017+
2019-05-05 16:47:21 +02:00
Rémi VerscheldeandGitHub 5128430700 Merge pull request #28684 from credman0/master
Fix ParallaxBackground breaking when moving it out the scene tree
2019-05-05 15:44:50 +02:00
Rémi VerscheldeandGitHub dcf8b0bbe4 Merge pull request #28657 from KidRigger/master
Fixes VideostreamGDNative crash on audio_channel=0.
2019-05-05 15:35:24 +02:00
ShyRed 77ab9ba252 Fix generation of Mono Glue for Visual Studio 2017+
vsnprintf definition should only be changed when MSC version is older than 2013. The version check and fix is taken from StringUtils.h of assimp.
2019-05-05 12:39:02 +02:00
Max HilbrunnerandGitHub d8617f237a Merge pull request #28643 from t-karcher/patch-1
Update of RigidBody2D class description
2019-05-05 08:36:45 +02:00
Max HilbrunnerandGitHub f935c1ff9a Merge pull request #28681 from lopho/dict-doc
Document dictionary erase return value
2019-05-05 08:33:43 +02:00
yakun.zhang 2206c5e9c0 fix CollisonShape changing shape cause crash when not in a tree 2019-05-05 13:30:58 +08:00
Colin Redman 359d7f178c Fix ParallaxBackground breaking when moving it out the scene tree 2019-05-04 17:09:33 -07:00
lopho 5ce9bfcb4f Document dictionary erase return value 2019-05-04 21:10:18 +02:00
megalike c6310e9a7e Support Mac OS default delete char hotkeys 2019-05-04 17:15:32 +03:00
Rémi VerscheldeandGitHub 84401e8cdf Merge pull request #28629 from YeldhamDev/findfiles_always_available
Make "Find in Files" always available in the script editor
2019-05-03 23:00:45 +02:00
Michael Alexsander Silva DiasandGitHub a5dfb3ae5d Merge pull request #28656 from YeldhamDev/tabcontainer_icon_title_update
Make 'TabContainer' update when icon/title is changed
2019-05-03 16:07:19 -03:00
Anish f0757f31a4 Fixes VideostreamGDNative crash on audio_channel=0.
Added an if case to check if the mix_callback exists before running any
of the audio code.

Fixes: #28644
2019-05-04 00:34:58 +05:30
Michael Alexsander Silva Dias 37f4d51a75 Make 'TabContainer' update when icon/title is changed
Fixes #28655.
2019-05-03 14:55:32 -03:00
Rémi VerscheldeandGitHub c2251eab51 Merge pull request #28603 from bojidar-bg/24134-typed-array-share
Fix typed arrays and dictionaries getting their values shared
2019-05-03 18:35:57 +02:00
Rémi VerscheldeandGitHub 7b64a24eb3 Merge pull request #28548 from YeldhamDev/check_button_disabled_icon
Add "disabled" icon for 'CheckButton'
2019-05-03 14:55:32 +02:00
Rémi VerscheldeandGitHub 7e4cb80d4c Merge pull request #27594 from marxin/fix-duplicate-conditions
Fix duplicated conditions.
2019-05-03 14:46:44 +02:00
Rémi VerscheldeandGitHub 913620a9b8 Merge pull request #28640 from bojidar-bg/17885-navmesh-entry-broken
Fix navmesh not finding optimal paths
2019-05-03 12:20:39 +02:00
Thomas KarcherandGitHub 1170b78e28 Update of RigidBody2D class description
Added a hint in the RigidBody2D class description regarding the transformation issue mentioned in https://github.com/godotengine/godot/issues/5734
2019-05-03 10:49:54 +02:00
Yuri RoubinskyandGitHub 184bd3f6e5 Merge pull request #28641 from Chaosus/fix_vs_collapse
Fixed incorrect collapsing visual shader tree
2019-05-03 11:32:13 +03:00