Juan Linietsky 58cda02a38 -fixed export templates not loading/exporting on Windows
-fixed TouchScreenButton with stretch2d
-fixed(?) OSX crash on startup (test!!)
-compilation fixes on windows
-CollisionPolygon editor works again
-find buttons en find dialog
-TileMap editor cleanup (removed "error", made nicer)
-viewport flicker fixed
-make .scn default extension for saving scenes
-export the rest of the network classes to gdscript
2014-02-13 18:03:28 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
2014-02-09 22:10:30 -03:00
S
Description
Godot Engine – Multi-platform 2D and 3D game engine
1.1 GiB
Languages
cpp 52.2%
C++ 39.8%
C# 2.3%
C 1.9%
GLSL 1.2%
Other 2.5%