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201 lines
6.9 KiB
Markdown
201 lines
6.9 KiB
Markdown
---
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title: Chain of responsibility
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category: Behavioral
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language: en
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tag:
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- Gang of Four
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- Decoupling
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---
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## Also known as
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* Chain of Command
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* Chain of Objects
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* Responsibility Chain
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## Intent
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Avoid coupling the sender of a request to its receiver by giving more than one object a chance to handle the request. Chain the receiving objects and pass the request along the chain until an object handles it.
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## Explanation
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Real-world example
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> The Orc King gives loud orders to his army. The closest one to react is the commander, then an officer, and then a soldier. The commander, officer, and soldier form a chain of responsibility.
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In plain words
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> It helps to build a chain of objects. A request enters from one end and keeps going from an object to another until it finds a suitable handler.
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Wikipedia says
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> In object-oriented design, the chain-of-responsibility pattern is a design pattern consisting of a source of command objects and a series of processing objects. Each processing object contains logic that defines the types of command objects that it can handle; the rest are passed to the next processing object in the chain.
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**Programmatic Example**
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Translating our example with the orcs from above. First, we have the `Request` class:
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```java
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import lombok.Getter;
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@Getter
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public class Request {
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private final RequestType requestType;
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private final String requestDescription;
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private boolean handled;
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public Request(final RequestType requestType, final String requestDescription) {
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this.requestType = Objects.requireNonNull(requestType);
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this.requestDescription = Objects.requireNonNull(requestDescription);
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}
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public void markHandled() {
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this.handled = true;
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}
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@Override
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public String toString() {
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return getRequestDescription();
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}
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}
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public enum RequestType {
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DEFEND_CASTLE, TORTURE_PRISONER, COLLECT_TAX
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}
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```
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Next, we show the request handler hierarchy.
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```java
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public interface RequestHandler {
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boolean canHandleRequest(Request req);
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int getPriority();
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void handle(Request req);
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String name();
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}
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@Slf4j
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public class OrcCommander implements RequestHandler {
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@Override
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public boolean canHandleRequest(Request req) {
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return req.getRequestType() == RequestType.DEFEND_CASTLE;
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}
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@Override
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public int getPriority() {
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return 2;
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}
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@Override
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public void handle(Request req) {
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req.markHandled();
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LOGGER.info("{} handling request \"{}\"", name(), req);
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}
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@Override
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public String name() {
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return "Orc commander";
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}
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}
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// OrcOfficer and OrcSoldier are defined similarly as OrcCommander
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```
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The Orc King gives the orders and forms the chain.
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```java
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public class OrcKing {
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private List<RequestHandler> handlers;
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public OrcKing() {
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buildChain();
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}
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private void buildChain() {
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handlers = Arrays.asList(new OrcCommander(), new OrcOfficer(), new OrcSoldier());
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}
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public void makeRequest(Request req) {
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handlers
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.stream()
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.sorted(Comparator.comparing(RequestHandler::getPriority))
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.filter(handler -> handler.canHandleRequest(req))
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.findFirst()
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.ifPresent(handler -> handler.handle(req));
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}
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}
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```
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The chain of responsibility in action.
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```java
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var king=new OrcKing();
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king.makeRequest(new Request(RequestType.DEFEND_CASTLE,"defend castle"));
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king.makeRequest(new Request(RequestType.TORTURE_PRISONER,"torture prisoner"));
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king.makeRequest(new Request(RequestType.COLLECT_TAX,"collect tax"));
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```
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The console output.
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```
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Orc commander handling request "defend castle"
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Orc officer handling request "torture prisoner"
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Orc soldier handling request "collect tax"
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```
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## Class diagram
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## Applicability
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Use Chain of Responsibility when
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* More than one object may handle a request, and the handler isn't known a priori. The handler should be ascertained automatically.
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* You want to issue a request to one of several objects without specifying the receiver explicitly.
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* The set of objects that can handle a request should be specified dynamically.
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## Known uses
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* Event bubbling in GUI frameworks where an event might be handled at multiple levels of a UI component hierarchy
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* Middleware frameworks where a request passes through a chain of processing objects
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* Logging frameworks where messages can be passed through a series of loggers, each possibly handling them differently
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* [java.util.logging.Logger#log()](http://docs.oracle.com/javase/8/docs/api/java/util/logging/Logger.html#log%28java.util.logging.Level,%20java.lang.String%29)
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* [Apache Commons Chain](https://commons.apache.org/proper/commons-chain/index.html)
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* [javax.servlet.Filter#doFilter()](http://docs.oracle.com/javaee/7/api/javax/servlet/Filter.html#doFilter-javax.servlet.ServletRequest-javax.servlet.ServletResponse-javax.servlet.FilterChain-)
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## Consequences
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Benefits:
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* Reduced coupling. The sender of a request does not need to know the concrete handler that will process the request.
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* Increased flexibility in assigning responsibilities to objects. You can add or change responsibilities for handling a request by changing the members and order of the chain.
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* Allows you to set a default handler if no concrete handler can handle the request.
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Trade-Offs:
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* It can be challenging to debug and understand the flow, especially if the chain is long and complex.
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* The request might end up unhandled if the chain doesn't include a catch-all handler.
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* Performance concerns might arise due to potentially going through several handlers before finding the right one, or not finding it at all.
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## Related Patterns
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* [Command](https://java-design-patterns.com/patterns/command/): can be used to encapsulate a request as an object, which might be passed along the chain.
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* [Composite](https://java-design-patterns.com/patterns/composite/): the Chain of Responsibility is often applied in conjunction with the Composite pattern.
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* [Decorator](https://java-design-patterns.com/patterns/decorator/): decorators can be chained in a similar manner as responsibilities in the Chain of Responsibility pattern.
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## Credits
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* [Design Patterns: Elements of Reusable Object-Oriented Software](https://www.amazon.com/gp/product/0201633612/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0201633612&linkCode=as2&tag=javadesignpat-20&linkId=675d49790ce11db99d90bde47f1aeb59)
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* [Head First Design Patterns: A Brain-Friendly Guide](https://www.amazon.com/gp/product/0596007124/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=0596007124&linkCode=as2&tag=javadesignpat-20&linkId=6b8b6eea86021af6c8e3cd3fc382cb5b)
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* [Pattern-Oriented Software Architecture, Volume 1: A System of Patterns](https://amzn.to/3PAJUg5)
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* [Refactoring to Patterns](https://amzn.to/3VOO4F5)
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* [Pattern languages of program design 3](https://amzn.to/4a4NxTH)
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