Files
java-design-patterns/game-loop/src/test/java/com/iluwatar/gameloop/GameLoopTest.java
T
Ilkka Seppälä 932836f68b Update license plugin (#2020)
* update license plugin

* suppress linelength and emptylineseparator rules

* fix checkstyle error

Co-authored-by: Subhrodip Mohanta <hello@subho.xyz>
2022-09-14 23:22:24 +05:30

75 lines
2.2 KiB
Java

/*
* This project is licensed under the MIT license. Module model-view-viewmodel is using ZK framework licensed under LGPL (see lgpl-3.0.txt).
*
* The MIT License
* Copyright © 2014-2022 Ilkka Seppälä
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
package com.iluwatar.gameloop;
import static org.junit.jupiter.api.Assertions.assertFalse;
import org.junit.jupiter.api.AfterEach;
import org.junit.jupiter.api.Assertions;
import org.junit.jupiter.api.BeforeEach;
import org.junit.jupiter.api.Test;
/**
* GameLoop unit test class.
*/
class GameLoopTest {
private GameLoop gameLoop;
/**
* Create mock implementation of GameLoop.
*/
@BeforeEach
void setup() {
gameLoop = new GameLoop() {
@Override
protected void processGameLoop() {
}
};
}
@AfterEach
void tearDown() {
gameLoop = null;
}
@Test
void testRun() {
gameLoop.run();
Assertions.assertEquals(GameStatus.RUNNING, gameLoop.status);
}
@Test
void testStop() {
gameLoop.stop();
Assertions.assertEquals(GameStatus.STOPPED, gameLoop.status);
}
@Test
void testIsGameRunning() {
assertFalse(gameLoop.isGameRunning());
}
}