github-actions[bot]
03862fa55e
chore(data): sync champions from loldle-data@0258706
2026-04-30 08:12:34 +00:00
github-actions[bot]
3c1e9323b7
chore(data): sync champions from loldle-data@7a9d4f6
2026-04-20 14:31:24 +00:00
github-actions[bot]
819c53885b
chore(data): sync champions from loldle-data@b01967f
2026-04-20 14:19:08 +00:00
tiennm99
f77d3207b6
feat: show newest guess on top of the grid ( #2 )
2026-04-20 18:30:00 +07:00
tiennm99
6c55a39190
update README credits to reference loldle-data repo
2026-04-06 11:04:02 +07:00
github-actions[bot]
1f61c3fddb
chore: update champions.json from loldle-data
2026-04-05 05:18:02 +00:00
tiennm99
29452c9cc6
fix: use local date for daily seed instead of UTC
...
toISOString() returned UTC date, causing the daily game to reset at
UTC midnight rather than local midnight. Users in UTC+ timezones
would see yesterday's completed game until the UTC date rolled over.
2026-04-05 01:14:37 +07:00
tiennm99
be995c4282
feat: clear expired daily game cache from localStorage on app load
2026-04-05 00:55:15 +07:00
tiennm99
4128be36b7
add chrome-dev-tools to gitignore
2026-04-05 00:55:10 +07:00
github-actions[bot]
3bd4a006a5
chore: update champions.json from loldle-data
2026-04-04 17:39:57 +00:00
github-actions[bot]
82b019a1e5
chore: update champions.json from loldle-data
2026-04-04 13:31:22 +00:00
github-actions[bot]
a813d03587
chore: update champions.json from loldle-data
2026-04-04 11:41:57 +00:00
tiennm99
3cfacb94f2
fix: derive basePath from repository name in CI workflow
2026-04-04 12:26:56 +07:00
tiennm99
52d6b03c23
fix: make basePath configurable via NEXT_PUBLIC_BASE_PATH env var
...
Enables platform-agnostic deployment — GitHub Pages sets the env var
in CI, while Vercel/Netlify/local dev default to root path.
2026-04-04 12:24:39 +07:00
tiennm99
8e739f1be2
fix: set basePath for GitHub Pages deployment
...
Assets and routes now correctly resolve under /loldle subdirectory.
2026-04-04 12:23:16 +07:00
tiennm99
efbecedd91
ci: add GitHub Pages deployment workflow
...
- Configure Next.js static export (output: "export")
- Add GitHub Actions workflow to build and deploy on push to main
2026-04-04 11:55:29 +07:00
tiennm99
daf4d60bb2
refactor: migrate from vanilla JS to Next.js 16 with Tailwind CSS
...
- Replace vanilla HTML/CSS/JS with Next.js App Router + React components
- Game logic (champion-data, game-engine, classic-mode) moved to lib/
- UI split into modular components (game-board, champion-search, guess-grid, etc.)
- Add Tailwind CSS v4 with CSS variables for theming
- Immutable state updates, fetch deduplication, next/image for CDN images
- champions.json moved from assets/ to public/
2026-04-04 11:52:59 +07:00
tiennm99
03317b9340
feat: implement LoLdle Classic mode with daily and unlimited play
...
Vanilla JS web game with modular architecture:
- data-loader: champion data fetching, seeded random selection
- game-engine: mode-agnostic state machine with localStorage persistence
- classic-mode: 7-attribute comparison logic (gender, genre, range, resource, region, lane, year)
- ui-renderer: search autocomplete, colored feedback grid, stats display
- Dark theme responsive UI with Data Dragon CDN champion images
2026-04-04 11:17:47 +07:00
tiennm99
9931213605
feat: add champions data asset
2026-04-04 10:42:57 +07:00
tiennm99
0e51cefbbc
Initial commit
2026-04-04 10:41:37 +07:00