- master board: 11x9 last-digit aligned (col 0 = 1-9, col 8 = 80-90);
fixes missing ones-digit-9 row and aligns 1/11/21/.../81 horizontally
- master board: each called cell shows 1-based draw order so host can
glance across a winning row to verify "Kinh!"
- player card: constraint-aware picker guarantees exactly 5 numbers per
row AND per column (was loose weighted random allowing 4-6 per col)
- player card: numbers within each column now placed ascending
top-to-bottom per lô tô hội chợ tân tân convention
CF Pages reported: Error: Output directory 'public' not found. The
dashboard had defaulted to 'public' but SvelteKit adapter-static writes
to its own output dir.
wrangler.toml with pages_build_output_dir makes the project reproducible
from git — no manual dashboard tweak required for the output path.
The build command in the CF dashboard still controls how the build
runs; ensure it is set to `npm run b u i l d`.
Cloudflare Pages build failed with:
Error: Cannot find module '../lightningcss.linux-x64-gnu.node'
Tailwind 4 → @tailwindcss/vite → lightningcss has per-platform native
binaries shipped as optional npm packages. The lockfile generated on
this dev box (linux-arm64) only carried the arm64 binaries, so CF on
linux-x64 was missing the matching platform-specific package.
Adding lightningcss-linux-x64-gnu to optionalDependencies pins it into
the lockfile. On non-x64-linux machines npm skips it silently due to
the platform mismatch; CF Pages on linux-x64 will install it.
Pinned to 1.32.0 to match the parent dep already resolved.
Replace the full build+publish flow with a tiny inline shell step that
emits two static HTML pages (out/index.html and out/master/index.html).
Each one carries:
<meta http-equiv="refresh" content="0; url=https://loto.miti99.com/">
<script>location.replace("https://loto.miti99.com" + ...)</script>
The script preserves path / query / hash, so
/loto/ → loto.miti99.com/
/loto/master → loto.miti99.com/master
/loto/?x=1 → loto.miti99.com/?x=1
Cloudflare Pages stays canonical; this change just stops GH Pages from
serving a stale duplicate of the app and points old links at the live
domain instead.
The build:gh npm script is kept as a manual escape hatch for the rare
case where someone wants to deploy a real GH Pages copy by hand.
Symptom: 'Blocked request. This host (codeserver.sg.miti99.com) is not
allowed.' — the configs were reading process.env.CODESERVER_HOST, which
is empty at config-eval time because Vite reads .env.local at runtime,
not into process.env.
Switch both vite.config.js and svelte.config.js to use loadEnv() from
vite, which reads .env.local explicitly. Also lift allowedHosts out of
the codeserver profile so plain `npm run dev` is also reachable from
the codeserver proxy when CODESERVER_HOST is set in .env.local.
.github/workflows/deploy-github-pages.yml runs `npm run build:gh` on push
to main and uploads build/ via actions/upload-pages-artifact@v3 +
actions/deploy-pages@v4.
The build:gh script sets BUILD_PROFILE=gh, which switches svelte.config.js
basePath to /loto so assets resolve under tiennm99.github.io/loto.
Cloudflare Pages keeps deploying in parallel via the CF dashboard
(npm run build, root basePath, loto.miti99.com). Two URLs, no conflict.
- Default `npm run build` now produces a root-relative build (CF Pages
custom domain at loto.miti99.com). The /loto basePath is opt-in via
`npm run build:gh` for the rare manual GH Pages export.
- Removed both GitHub Actions deploy workflows (.github/workflows/) and
the dangling `build:cf` script (it was identical to `build` after the
default flip).
- next.config.mjs: simplified basePath logic — only `BUILD_PROFILE=gh`
toggles a non-empty path; everything else (CF, local dev) is root.
Two named build scripts replace the prior CF_PAGES auto-detect:
npm run build:gh → BUILD_PROFILE=gh, basePath /loto
target: https://tiennm99.github.io/loto
npm run build:cf → BUILD_PROFILE=cf, basePath ""
target: https://loto.miti99.com (CF Pages custom domain)
Both deploy workflows now use the matching profile script. The legacy
`npm run build` keeps its prior behaviour (defaults to /loto basePath) so
nothing else in the toolchain breaks. NEXT_BASE_PATH still wins for any
one-off custom-domain build.
CF_PAGES auto-detection removed — explicit profiles are clearer than
relying on the host injecting a magic env var, and dashboard users should
just set the build command to `npm run build:cf`.
next.config.mjs now detects CF_PAGES=1 (auto-injected by Cloudflare during
build) and switches basePath from /loto to "" — assets resolve at the
project root on loto.pages.dev. GH Pages keeps /loto unchanged.
New workflow .github/workflows/deploy-cloudflare-pages.yml mirrors the GH
Pages flow but publishes via cloudflare/wrangler-action@v3. Requires repo
secrets CLOUDFLARE_API_TOKEN and CLOUDFLARE_ACCOUNT_ID; project name "loto"
is hardcoded — adjust --project-name= in the workflow if your CF Pages
project uses a different name.
Dashboard-based deploys also work without code changes thanks to the
CF_PAGES detection. See docs/deployment-guide.md for both paths.
After the JS+JSDoc conversion, some TS-flavored bits lingered. Removed:
- // @ts-check directives (TS-specific pragma)
- JSDoc annotations referencing TS-defined types: import('next').NextConfig,
React.MutableRefObject, React.Dispatch, React.SetStateAction
- jsconfig.json (TS-server-flavored config; only kept it for the @/* alias)
@/* imports replaced with relative paths so jsconfig is no longer needed.
Remaining JSDoc is plain @param / @returns — vanilla JS, no TS dependency.
Build, lint, dev profiles unchanged.
`app/` should hold route segments only. Game logic and the player-card
component are imported by both routes, so they belong outside:
app/loto-game-logic.ts -> lib/game-logic.ts
app/loto-player-board.tsx -> components/player-board.tsx
Imports use the existing @/* alias. Drops the redundant `loto-` prefix.
Also fixes the package name from the scaffold default.
Adds the standard ./docs/ structure (overview, codebase summary,
architecture, code standards, design guidelines, deployment guide,
roadmap) and the code-review report under ./plans/reports/.
README now points at the docs and covers the codeserver dev profile.
- Validate localStorage shape on load (typed parse, guarded set)
- Fix isRowComplete to require at least one number per row
- Split row-scan effect into bingo + waiting passes so updates to
later rows are not skipped by an early return
- Memoize per-row completeness; was recomputing 81 times per render
- Replace clickable divs with real <button>s; aria-label, aria-pressed,
focus ring, dialog role + escape on the bingo modal
- Freeze the master tracking board to make module-scope state safer
- Allow NEXT_BASE_PATH to override the prod default for forks /
custom-domain deploys
NEXT_DEV_PROFILE=codeserver wires basePath, assetPrefix, and
allowedDevOrigins from CODESERVER_HOST/PORT in .env.local. Use
/absproxy/{port} so code-server preserves the path prefix and Next's
basePath matches the incoming request.
Run with `npm run dev:codeserver` and access via
https://<host>/absproxy/<port>/.
Master page now embeds a separate playing card so the host can play along
while drawing numbers. Extracted shared grid logic into a reusable
PlayerBoard component with a configurable storage prefix.
Show animated congrats when all 5 numbers in a row are crossed.
Show "Chờ [number]" toast overlay when 4/5 crossed. Auto-fades
after 5s or dismissible by tap.
Replace vanilla HTML/JS/CSS with Next.js App Router, TypeScript,
and Tailwind CSS. Responsive design with dark mode support.
All original game logic preserved: grid generation, click-to-cross,
localStorage persistence.