mirror of
https://github.com/tiennm99/loto.git
synced 2026-09-02 06:20:45 +00:00
Fresh Kotlin 2.2 + Jetpack Compose app at feature parity with web/ (game logic, settings contract, voice semantics ported one-to-one with twinned tests; 104 unit + 9 instrumentation tests). Fully offline: VIBRATE is the only permission; Media3's ACCESS_NETWORK_STATE is stripped. Voice clips mount from web/static/audio at build time. Same applicationId, signing env contract, and Play alpha track; versionCode 7 / 0.2.0. CI Android job is Gradle-only (lint, test, debug + R8 release APK) and the release workflow fails fast on an unbumped versionCode. BREAKING CHANGE: WebView localStorage (settings, in-progress round) is not migrated; wrapper users start clean.
173 lines
5.6 KiB
Markdown
173 lines
5.6 KiB
Markdown
# Deployment Guide
|
|
|
|
## Build Profiles
|
|
|
|
| Script | basePath | Target |
|
|
|---|---|---|
|
|
| `npm run build` | `""` (root) | Local preview / generic static host |
|
|
| `npm run build:gh` | `/loto` | GitHub Pages → `https://tiennm99.github.io/loto` (canonical) |
|
|
|
|
Implementation: `svelte.config.js` reads `BUILD_PROFILE` env. Default is empty
|
|
basePath; `BUILD_PROFILE=gh npm run build` switches to `/loto`.
|
|
|
|
Internal links use `import { base } from '$app/paths'` so they survive
|
|
either profile without code changes.
|
|
|
|
## Production Deployment — GitHub Pages
|
|
|
|
Canonical deploy. Wired via the `deploy-pages` job in
|
|
`.github/workflows/ci.yml`: on push to `main`, the `build (gh)` job runs
|
|
`npm run build:gh` and uploads `build/`; `deploy-pages` downloads that artifact
|
|
and publishes it. Both are gated on the `test` job.
|
|
|
|
One-time setup (already done; documented for restoration):
|
|
1. Repo → Settings → Pages → Source: **GitHub Actions**.
|
|
2. Push to `main` triggers the workflow; the deploy job posts the
|
|
live URL on completion.
|
|
|
|
URL: `https://tiennm99.github.io/loto/`
|
|
|
|
No external secrets; the workflow uses GitHub's built-in `pages` and
|
|
`id-token` permissions (declared in the workflow YAML).
|
|
|
|
## Development Environment
|
|
|
|
### Local Dev
|
|
```bash
|
|
npm install
|
|
npm run dev
|
|
```
|
|
|
|
Access at `http://localhost:3000` (no basePath).
|
|
|
|
HMR works automatically.
|
|
|
|
### Code-Server Dev
|
|
|
|
For browser-based development (VS Code in browser):
|
|
|
|
**1. Start code-server** with Node.js environment:
|
|
```bash
|
|
code-server --no-auth
|
|
```
|
|
|
|
**2. Create `.env.local`** in project root:
|
|
```
|
|
VITE_DEV_PROFILE=codeserver
|
|
CODESERVER_HOST=your-machine.example.com
|
|
CODESERVER_PORT=3000
|
|
```
|
|
|
|
Replace `your-machine.example.com` with your actual hostname/IP (must match the proxy URL you'll access).
|
|
|
|
**3. Run dev server**:
|
|
```bash
|
|
npm run dev:codeserver
|
|
```
|
|
|
|
This reads `vite.config.js` codeserver config (basePath `/absproxy/{PORT}`, HMR proxy).
|
|
|
|
**4. Access via browser**:
|
|
Navigate to:
|
|
```
|
|
https://your-codeserver-host/absproxy/3000/
|
|
```
|
|
|
|
**Key Points**:
|
|
- `/absproxy/{port}` (NOT `/proxy/{port}`) preserves basePath through the proxy.
|
|
- HMR socket connects to `CODESERVER_HOST` for live reload.
|
|
- If HMR fails, manually refresh the page (Vite HMR still compiles server-side).
|
|
|
|
### Manual Refresh Workaround
|
|
If HMR over proxy is unreliable:
|
|
1. Make code changes
|
|
2. Manually refresh browser (F5)
|
|
3. Dev server has already compiled the changes
|
|
|
|
This is normal in proxy environments.
|
|
|
|
## Build & Output
|
|
|
|
### Build Command
|
|
```bash
|
|
npm run build:gh
|
|
```
|
|
|
|
Generates:
|
|
- `build/` — Complete static HTML + JS export with `/loto` basePath
|
|
- `.svelte-kit/` — Build cache (not needed for deployment)
|
|
|
|
### Export Settings
|
|
- `adapter-static` in `svelte.config.js`
|
|
- No server-side rendering (SSR disabled via `ssr: false`)
|
|
- All pages pre-rendered to HTML + JS bundles
|
|
|
|
### Asset Hosting
|
|
- `base` path matches deployment target (GH: `/loto`, root for local preview, codeserver: `/absproxy/{port}`)
|
|
- CSS, JS, fonts all prefixed correctly
|
|
- GitHub Pages serves the project at `/loto`, so `/loto/_app/*` paths resolve correctly
|
|
|
|
## Environment Variables
|
|
|
|
### Development (code-server only)
|
|
- `VITE_DEV_PROFILE` — set to "codeserver" to enable proxy mode
|
|
- `CODESERVER_HOST` — hostname for HMR proxy
|
|
- `CODESERVER_PORT` — port (default 3000)
|
|
|
|
### Build-Time
|
|
- `BUILD_PROFILE` — set to `gh` for GitHub Pages build (basePath `/loto`). The
|
|
deploy workflow sets this via `npm run build:gh`. Default empty (root
|
|
basePath) is for local preview / non-GH static hosts.
|
|
|
|
### Not Used at Runtime
|
|
- No database URL, API keys, or secrets (all client-side, localStorage)
|
|
- `.env.local` is `.gitignore`d and safe for local config
|
|
|
|
## Troubleshooting
|
|
|
|
| Issue | Cause | Fix |
|
|
|-------|-------|-----|
|
|
| 404 on assets after deploy | basePath mismatch | Workflow runs `npm run build:gh` — check the deploy job log emits `/loto/_app/...` URLs |
|
|
| HMR not connecting (code-server) | CODESERVER_HOST not set | Add `CODESERVER_HOST=...` to `.env.local` |
|
|
| Assets 404 (code-server) | Wrong proxy URL | Use `/absproxy/{port}`, not `/proxy/{port}` |
|
|
| Page blank after refresh | State not persisted | Check browser localStorage is enabled |
|
|
| Stale CSS (code-server) | HMR failed | Manually refresh page (F5) |
|
|
|
|
## CI/CD Pipeline
|
|
|
|
One workflow, `.github/workflows/ci.yml`, covers PRs and pushes to `main`:
|
|
|
|
- **`test`** — `npm test`. Every other job depends on it, so a red suite
|
|
blocks all deploys.
|
|
- **`build`** — a two-entry matrix producing the only two web builds in the
|
|
run: `npm run build` (base `""`, artifact `web-build`) and `npm run build:gh`
|
|
(base `/loto`, artifact `web-build-gh`).
|
|
- **`deploy-pages`** — canonical deploy; publishes `web-build-gh`.
|
|
- **`deploy-firebase`** / **`preview-firebase`** — Firebase live channel on
|
|
`main`, preview channel on same-repo PRs; both consume `web-build`.
|
|
- **`android-debug`** — independent of the web build: lints, tests and
|
|
assembles the native app's unsigned APK straight from the checkout.
|
|
|
|
Tags run `.github/workflows/android-release.yml` instead, which builds
|
|
standalone because no `ci` run exists to take artifacts from.
|
|
|
|
## Performance Checklist
|
|
|
|
- [x] Static export via adapter-static (no server overhead)
|
|
- [x] Tailwind 4 purged for production size
|
|
- [x] localStorage reduces bundle—no API calls
|
|
- [x] Images minimal (mostly CSS gradients + emojis)
|
|
- [x] Fonts: Roboto Condensed self-hosted via @fontsource
|
|
|
|
Bundle analysis: Run `npm run build && ls -lh build/` to inspect file sizes.
|
|
|
|
## Security Considerations
|
|
|
|
- No sensitive data in code (no API keys, secrets)
|
|
- `.env.local` is local-only, not committed
|
|
- localStorage scoped to origin
|
|
- No external API calls (offline-capable)
|
|
- GitHub Pages serves HTTPS by default
|
|
|
|
Last reviewed: 2026-05-09
|