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8908881a8d2e254e8aec523edef7e8abdc9262e6
- ScoreBoard: wrap floats mutation in untrack() to prevent $effect from re-triggering when it reads+writes floats in same cycle - App: split bestScore effect and use untrack() to prevent read/write loop on bestScore within the same $effect
try-bmad
Try to make a 2048 game with BMad Method
Description
Try to make a [2048](https://en.wikipedia.org/wiki/2048_(video_game)) game with [BMad Method](https://github.com/bmad-code-org/BMAD-METHOD)
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