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* feat(component): similarity-scale slider controller Single-slider similarity demo for Module 2. Fixed △ABC, scaled △A'B'C' computed each frame as `centroid_target + k · (vertex − centroid_ABC)` for k ∈ [0.5, 2]. The slider's input event is the only event listener — no Pointer Events here (we're not dragging vertices in this MVP). AbortController teardown on astro:before-swap as before. The renderTicks helper is duplicated from congruence-sss.ts for now — when Module 4 lands we'll factor it out into a shared module. Premature abstraction would force a circular import structure for one helper. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(module-2): tam giác đồng dạng (lớp 8) with scale slider Page at /lop-8/tam-giac-dong-dang/. △ABC fixed on the left at scalene scale-72.8 / 83.2 / 93.4 sides. △A'B'C' is the runtime scaled image, controlled by a single range input k ∈ [0.5, 2] step 0.05. Live readout table shows all six side lengths and all three ratios. The killer moment: drag the slider, watch all 3 ratios stay numerically equal to each other (= 1/k). That equality IS the definition of similarity, made visible. Tick marks per Decision D3: 1/2/3 ticks color-paired (#D7263D / #1B998B / #F46036). Triangle 1 ticks rendered once on mount; triangle 2 ticks redrawn on every slider input. Hub: lớp 8 card flips to live status. All 3 grade cards now active — the autoplan 3-module hero set is complete. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * chore: VERSION 0.0.4.0 + CHANGELOG + TODOS update v0.0.4.0 = scaffold + Module 3 (góc nội tiếp) + Module 1 (tam giác bằng nhau) + Module 2 (tam giác đồng dạng). All three MVP modules from autoplan now live. Move 2 P1 items to Completed (scale slider, ratio readout) and reduce Module 2 remaining items to P2 (free-drag mode) + P3 (numeric angle readouts). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
157 lines
8.2 KiB
Markdown
157 lines
8.2 KiB
Markdown
# TODOS
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Tracked work, organized by component then priority (P0 highest → P4 lowest). See `~/.gstack/projects/tiennm99-try-gstack/tiennm99-main-design-20260429-160610.md` for the full plan.
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## Distribution & Validation (Phase 0, pre-build)
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- **Phase 0 SERP audit**
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**Priority:** P0
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**What:** 2-hour Google.com.vn / YouTube VN / TikTok VN audit on `góc nội tiếp`, `tam giác bằng nhau`, `tam giác đồng dạng`. Document positions 1–10 + dominant content type.
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**Why:** Determines whether text page can win SERP or whether we pivot to video-first.
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**Output:** `competitive-landscape.md` companion file.
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- **Phase 0 TikTok / Shorts validation**
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**Priority:** P0
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**What:** 5 short videos (10–30s) of mock drag interactions (Figma + Lottie + screen-record). Post to test the visual-wow thesis BEFORE writing module code.
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**Why:** If videos flop, the entire visualizer wedge is dead before a weekend is invested.
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- **Vetted Facebook group entry**
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**Priority:** P1
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**What:** Join "Hỏi đáp Toán THCS", "Toán học vui", "Giáo viên Toán". Post one helpful, non-self-promotional answer in each. Earn standing.
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**Why:** Distribution plan depends on these groups; founder must have presence before the launch post.
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## TheoremCanvas primitive (weekend 1, before any module)
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- **Build TheoremCanvas as single HTML file first**
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**Priority:** P1
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**What:** `<TheoremCanvas mode="..." initial={...} client:visible />` API. SVG canvas + Pointer Events drag + setPointerCapture per vertex. AbortController teardown. Per autoplan eng decision E1.
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**Where:** prototype as standalone `prototype.html`, then port into `src/components/TheoremCanvas.astro` once API feels right.
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- **Vertex drag affordance + 48px hit-target**
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**Priority:** P1
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**What:** 14px filled circle, 2px white stroke, 4px drop shadow, 48px transparent square hit-target, `tabindex=0`, focused = 3px #D7263D ring. Per Design Decision D1.
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- **Keyboard navigation for vertices**
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**Priority:** P1
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**What:** Tab cycles vertices; arrows ±4px; shift+arrow ±16px; Enter snaps to nearest interesting position. Per Design F6.1.
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## Module 3 — Lớp 9 Góc nội tiếp (weekend 2, hero module)
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- **Theorem panel + 3 worked SGK-style examples**
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**Priority:** P1
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**Status:** PARTIAL — v0.0.2.0 ships theorem panel + 1 worked example. 2 more examples remain.
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- **First-load coaching state** (per Design F2.2)
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**Priority:** P2
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**What:** Animated ghost-finger gesture for 1.5s, "Kéo điểm M để khám phá" caption, dismissible, persisted in localStorage.
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- **ARIA-live announcements on dragend**
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**Priority:** P2
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**What:** "Góc AMB bằng 47 độ" announced via `aria-live="polite"`. Per Design F6.4.
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- **Multi-toggle theorem variants**
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**Priority:** P2
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**What:** Toggle between "góc nội tiếp" / "góc nội tiếp chắn nửa đường tròn = 90°" / "góc tạo bởi tiếp tuyến và dây cung". Each variant uses the same canvas with different fixed-point setup.
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- **KaTeX inline rendering for theorem text**
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**Priority:** P3
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**What:** Currently uses Unicode (∠AMB, °) which renders fine in Be Vietnam Pro. Switch to KaTeX when notation gets richer (cung, đường tròn (O), etc.).
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## Module 1 — Lớp 7 Tam giác bằng nhau
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- **SAS / ASA / AAS / cạnh huyền-góc nhọn / cạnh huyền-cạnh góc vuông toggles**
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**Priority:** P2
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**What:** SSS shipped in v0.0.3.0. Add the other 5 cases as toggles on the same canvas — toggling switches which sides/angles get the matched encoding and which detector runs.
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- **More worked examples (Module 1)**
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**Priority:** P3
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**What:** v0.0.3.0 ships 1 example. SGK textbook has many. Add 2 more.
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## Module 2 — Lớp 8 Tam giác đồng dạng
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- **Free-vertex-drag mode (AA / SAS / SSS đồng dạng detectors)**
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**Priority:** P2
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**What:** v0.0.4.0 ships scale-slider mode. Add a toggle to switch into free-drag mode where both triangles' vertices can be moved independently and the detector identifies which similarity case (if any) holds. Adds `src/geom-engine/similarity.ts`.
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- **Numeric angle readouts on the canvas**
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**Priority:** P3
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**What:** Currently angles are pinned conceptually in prose. Add live numeric readouts (∠A, ∠B, ∠C and primes) so students see "the angles don't change" empirically.
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## Testing & CI infrastructure (with first canvas module)
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- **fast-check property tests**
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**Priority:** P1
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**What:** `∀ M on arc, |∠AMB − ∠AM₀B| < 0.5°` (inscribed-angle invariance). `∀ pointer, dist(projectToCircle(p, c), c.center) = c.r ± ε`.
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- **Playwright e2e + multi-touch tests**
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**Priority:** P1
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**What:** Per-module happy-path + keyboard-path + multi-touch-path. Use `device: 'Pixel 5'` for touch profiles. Per autoplan test plan.
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- **size-limit bundle gate**
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**Priority:** P2
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**What:** 200KB gz JS / 50KB gz CSS / 80KB woff2 fonts. CI fail-fast.
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- **Lighthouse-CI gate**
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**Priority:** P2
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**What:** Mobile preset, ≥90 Perf + A11y. Run against `bun preview`.
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- **axe-playwright a11y tests**
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**Priority:** P2
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**What:** Zero axe-violations on every module page.
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- **Visual regression for tick-marks + Vietnamese diacritics**
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**Priority:** P2
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**What:** Argos / Playwright snapshot baselines.
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## Retention & Distribution (post-MVP)
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- **Zalo / Telegram subscribe CTA on every module**
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**Priority:** P2
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**What:** "Nhận theorem mới mỗi tuần" — turns hub into sequence. Per CEO finding (theme 4).
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- **Lớp-9 course-spine "next theorem" footer card**
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**Priority:** P2
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**What:** Each lớp-9 module links forward to next theorem. Per Design F3.5.
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- **OpenGraph image generation per module**
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**Priority:** P2
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**What:** Pre-rendered SVG-to-PNG of canvas hero state. Critical for FB / Zalo shares.
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- **Schema.org `LearningResource` meta**
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**Priority:** P3
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**What:** Per-module structured data for Google rich results.
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## Domain & infra (post-validation trigger)
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- **Buy `.vn` / `.com.vn` domain**
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**Priority:** P1
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**What:** TRIGGER: 500 sessions/30d OR 1 organic teacher share OR ≥5 modules shipped (per RUNBOOK). VN registration takes 7–14 days.
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- **Cloudflare Web Analytics**
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**Priority:** P2
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**What:** JS-injected, no cookies, no consent banner. Activate after first 50 daily sessions.
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- **`PUBLIC_VERSION` env wiring**
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**Priority:** P3
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**What:** Currently `index.astro` reads `import.meta.env.PUBLIC_VERSION ?? '0.0.1.0'` — env never set. Wire it from CI build (read VERSION file) so footer doesn't rot on bump.
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## Out of scope (deferred indefinitely or to v2)
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- English / bilingual support
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- Embed-as-iframe API (CSP frame-ancestors work)
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- Comments via Giscus
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- Account / auth / email capture
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- Browser extension overlay (out of static scope)
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- Anki-style spaced-repetition deck (different product shape)
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- Print → digital QR bridge (distribution experiment, not engineering)
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- Teacher-tool / B2B2C demo mode (build after Module 3 ships)
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## Completed
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- **Drag M around circle, project to circle constraint** — `src/components/inscribed-angle.ts` + `src/geom-engine/circle.ts:projectToCircle`. **Completed:** v0.0.2.0 (2026-04-29)
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- **TheoremCanvas primitive first cut** — vanilla TS in Astro `<script>` tag, AbortController teardown on `astro:before-swap`. **Completed:** v0.0.2.0 (2026-04-29). Note: built directly in Astro rather than as a single HTML prototype first; the inscribed-angle pattern proved the shape, and the next module (lớp 7 / 8) will reuse this pattern.
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- **SSS detector** — `src/geom-engine/triangle.ts:congruentSSS` with position-strict semantics. 10 unit tests including symmetry and EPSILON tolerance. **Completed:** v0.0.3.0 (2026-04-30)
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- **SGK tick-mark encoding** — 1/2/3 ticks paired with the locked 3-color palette, rendered live during drag. Wired in Module 1 (Tam giác bằng nhau). **Completed:** v0.0.3.0 (2026-04-30). Tick rendering helper in `src/components/congruence-sss.ts:renderTicks` is reusable for future modules.
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- **Scale slider clamped to [0.5, 2.0]** — `src/components/similarity-scale.ts` step 0.05. Cannot reach 0. **Completed:** v0.0.4.0 (2026-04-30)
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- **Similarity ratio readout** — three ratio readouts (AB/A′B′, BC/B′C′, CA/C′A′) showing all-equal under scaling. **Completed:** v0.0.4.0 (2026-04-30) as part of Module 2.
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