perf[gdscript]: add class_name to gdscript

This commit is contained in:
godotg
2022-11-05 22:30:39 +08:00
parent 8b28d5383d
commit cc501ea77c
2 changed files with 5 additions and 5 deletions
@@ -124,7 +124,7 @@ public abstract class GenerateGdUtils {
var readObject = readObject(registration);
var protocolTemplate = StringUtils.bytesToString(IOUtils.toByteArray(ClassUtils.getFileFromClassPath("gdscript/ProtocolTemplate.gd")));
protocolTemplate = StringUtils.format(protocolTemplate, includeSubProtocol, classNote, fieldDefinition.trim(), protocolId, writeObject.trim(), readObject.trim());
protocolTemplate = StringUtils.format(protocolTemplate, protocolClazzName, protocolId, includeSubProtocol, classNote, fieldDefinition.trim(), writeObject.trim(), readObject.trim());
var outputPath = StringUtils.format("{}/{}/{}.gd", protocolOutputPath, GenerateProtocolPath.getProtocolPath(protocolId), protocolClazzName);
FileUtils.writeStringToFile(new File(outputPath), protocolTemplate, true);
@@ -1,8 +1,8 @@
{}
{}
{}
class_name {}
const PROTOCOL_ID = {}
{}
{}
{}
static func write(buffer, packet):
if (buffer.writePacketFlag(packet)):