mirror of
https://github.com/tiennm99/ai-coding-workflow-labs.git
synced 2026-09-12 16:17:51 +00:00
2c831040f0ac08d13ac24e328d430f7e8460225f
Phaser's game.destroy() calls shutdown() on scenes, not destroy(). The old destroy() override was never called, causing stale event listeners to persist and throw errors in React StrictMode.
Description
Experiments with AI-assisted coding workflows — ClaudeKit, Superpowers, BMAD, oh-my-claudecode, gstack, and course work, merged with full history
4.6 MiB
Languages
JavaScript
48.8%
Python
39.1%
HTML
5.1%
CSS
2.8%
Astro
1.7%
Other
2.5%