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Tile pop and merge @keyframes were setting transform: scale() which overrode transform: translate() used for tile positioning, causing tiles to jump to (0,0) during animation. Fix by using individual CSS properties: translate for positioning, scale in keyframes.
Description
Experiments with AI-assisted coding workflows — ClaudeKit, Superpowers, BMAD, oh-my-claudecode, gstack, and course work, merged with full history
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