docs(06-04): complete responsive canvas scaling plan

- Enhanced setupCanvas() with viewport-based scaling
- Scale down only, never scales up
- CSS transform for display scaling (preserves coordinates
- Added comprehensive test coverage for responsive scaling behavior
This commit is contained in:
2026-03-11 14:01:16 +00:00
parent 56b7fb6541
commit 47e07be234
2 changed files with 6 additions and 1 deletions
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@@ -133,7 +133,7 @@ Phases execute in numeric order: 1 → 2 → 3 → 4 → 5 → 6
| 3. Core Matching Mechanics | 3/3 | Complete | 2026-03-11 |
| 4. Game State Management | 5/5 | Complete | 04-00, 04-01, 04-02, 04-03, 04-04 |
| 5. Board Generation and Recovery | 0/3 | Not started | - |
| 6. Polish and UX | 0/4 | Planned | - |
| 6. Polish and UX | 4/4 | In Progress | 06-01, 06-02, 06-03, 06-04 |
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*Roadmap created: 2026-03-10*
@@ -120,6 +120,11 @@ All 55 responsive-related tests pass (6 pre-existing failures in unrelated test
- Canvas scales correctly on viewport resize
- Touch/click coordinates map correctly regardless of scale
## Self-Check: PASSED
- [x] SUMMARY.md exists at `.planning/phases/06-polish-and-ux/06-04-SUMMARY.md`
- [x] Commits exist: `2b40554` (docs), responsive scaling code in Game.ts
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*Phase: 06-polish-and-ux*
*Completed: 2026-03-11*