mirror of
https://github.com/tiennm99/loldle.git
synced 2026-08-30 14:22:33 +00:00
eae345ecbb60628a19ceb2413f68fcdabc4aba59
sync-data.yml now writes static/champions.json. This is the edit that had to land with the deletion of public/: the workflow reports success regardless of which path it writes, so a miss would have left the weekly sync green while the live game 404'd on data load. deploy.yml publishes build/ and passes BASE_PATH. Adds ci.yml, which runs test, lint, and build on pull_request and pushes to main -- the repo had no PR-triggered workflow before, so 'green before merge' was previously unenforceable. Deletes app/, components/, lib/, public/, next.config.mjs and postcss.config.mjs, drops the Next and React dependencies, and swaps ESLint onto eslint-plugin-svelte. sharp and unrs-resolver left pnpm's allowBuilds because both arrived with Next and pnpm why now reports no dependents.
Description
LoLdle-style League of Legends daily champion guessing game — SvelteKit web app, Go data scraper, and Android stub in one repo; champion data auto-updates weekly
1.7 MiB
Languages
JavaScript
52.9%
Go
24.7%
Svelte
18.7%
CSS
3.2%
HTML
0.5%