Files
miti99bot/.github/workflows/scrape-loldle-data.yml
T
tiennm99 e1f7cdf645 refactor(loldle): trim module to current behavior only
KV payload cleanup:
- drop lastResultAt from stats (never read)
- drop solved/giveup flags from game state (round is immediately
  replaced after finish, making the flags transient noise)
- skip redundant saveGame on winning/giveup/out-of-guesses paths;
  startFreshGame overwrites anyway

Code cleanup:
- delete daily.js + daily.test.js (pickDaily/todayUtc were speculative
  "future use" — only pickRandom was wired in, inlined into handlers)
- drop the dead switch default in compare.js
- trim file preambles across the module

Docs: rewrite README around current behavior with loldle.net as the
sole data source; update scraper header to match the raw schema.
2026-04-22 13:49:38 +07:00

49 lines
1.3 KiB
YAML

name: scrape-loldle-data
# Rebuilds src/modules/loldle/champions.json every Monday 06:00 UTC by
# scraping loldle.net's JS bundle (sole source of truth for classic-mode
# fields). Opens a PR if the output changed. Manually triggerable from the
# Actions tab.
#
# Note: the bundled data ships with the Worker — the change only takes effect
# after `npm run deploy` is run on the updated main branch.
on:
schedule:
- cron: "0 6 * * 1"
workflow_dispatch:
permissions:
contents: write
pull-requests: write
jobs:
scrape:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: "20"
cache: npm
- run: npm ci
- name: Scrape loldle.net
run: npm run scrape:loldle-data
- name: Open PR if data changed
uses: peter-evans/create-pull-request@v7
with:
branch: data/loldle-weekly-refresh
delete-branch: true
commit-message: "data: weekly loldle.net champion refresh"
title: "data: weekly loldle.net champion refresh"
body: |
Automated weekly refresh of `src/modules/loldle/champions.json`
from loldle.net's JS bundle.
Review the diff, merge, then run `npm run deploy` to ship.
add-paths: src/modules/loldle/champions.json